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2ner.git
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A toon shader for Unity's BIRP.
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2ner.shader
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Age
*
Add anisotropic reflections
yum
2026-01-24
*
Remove worldPos interpolator
yum
2026-01-24
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Fur: add domain warping
yum
2026-01-21
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Fur: add depth-based ao
yum
2026-01-20
*
Add fur shader, and begin slimming interpolators
yum
2026-01-20
*
shadows now use pbr normal; reparameterize tesellation falloff
yum
2026-01-19
*
begin work on light volume strength feature
yum
2025-12-06
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add glitter uv channel
yum
2025-12-03
*
add sdf ssn only mode, useful when u dont wanna write color
yum
2025-12-02
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begin work on sdf ssn replace toggle - think its buggy rn
yum
2025-12-02
*
add compile-time switch to alpha blend decal reflections
yum
2025-12-01
*
add basic shadows feature, a la liltoon
yum
2025-12-01
*
remove nan catch from sdf ssn code - was causing issues
yum
2025-11-30
*
bugfix - remove duplicate thry section ends
yum
2025-11-30
*
plumb decal sdf normals feature
yum
2025-11-30
*
add static toggle to switch decal alpha blend order
yum
2025-11-30
*
add decal mip bias term
yum
2025-11-29
*
spotlight, clearcoat bugfixes; and add third matcap
yum
2025-11-09
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meow
yum
2025-11-07
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add hypotrochoid gimmick
yum
2025-08-13
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fuck
yum
2025-08-13
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meow im gay
yum
2025-08-13
*
ocean wave work
yum
2025-08-01
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add more gradient normals channels
yum
2025-07-31
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consolidate XZ displacement normal math
yum
2025-07-30
*
buncha shit
yum
2025-07-30
*
Add "gradient xz normals" feature
yum
2025-07-29
*
add 4 tessellation heightmap channels
yum
2025-07-29
*
more brdf tweaks - mainly fix how reflectance is handled
yum
2025-06-30
*
Add oklab color clamp & fix light volumes shading
yum
2025-06-30
*
Add decal emissions & proximity emissions feature
yum
2025-06-24
*
ssao now applies to basecolor instead of lighting
yum
2025-06-23
*
add support for bakery normal maps
yum
2025-06-23
*
add grayscale lightmap toggle
yum
2025-06-22
*
add oklch correction & decal mult mode
yum
2025-06-22
*
work on fog & custom30 stuff
yum
2025-06-20
*
Add meta pass, limit fog to forward base, add fog dir/indir knobs
yum
2025-06-14
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Update fog - better physical accuracy
yum
2025-06-13
*
Add lightmap occlusion term to specular AO
yum
2025-06-13
*
More optional passes get discarded when not locked
yum
2025-06-13
*
More c30 work
yum
2025-06-13
*
more c30 work
yum
2025-06-11
*
Convert fake origins code to tangent space
yum
2025-06-07
*
more work on fog & c30
yum
2025-06-05
*
fix ssao
yum
2025-06-04
*
Add features to fog
yum
2025-06-04
*
Add spatiotemporal dithering to fog
yum
2025-06-03
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Fix fog compilation break
yum
2025-06-03
*
clean up some broken locking
yum
2025-06-03
*
Continue work on fog
yum
2025-06-03
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