diff options
| author | yum <yum.food.vr@gmail.com> | 2025-06-22 22:06:04 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-06-22 22:06:04 -0700 |
| commit | 5393f1c9a3b6cfeae53ebba4fb10f4eb6d91fbf7 (patch) | |
| tree | b4070397fd2ea14a0de81fd3ba0f6e8a2745b8ab /2ner.shader | |
| parent | 81a25ecf2360018e22209ab27bae60bbb993aaa5 (diff) | |
add grayscale lightmap toggle
Diffstat (limited to '2ner.shader')
| -rw-r--r-- | 2ner.shader | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/2ner.shader b/2ner.shader index 4d12995..fa03778 100644 --- a/2ner.shader +++ b/2ner.shader @@ -1866,17 +1866,6 @@ Shader "yum_food/2ner" [HideInInspector] m_end_Fallback_Cubemap_Limit_Metallic("Limit override to metallic", Float) = 0 [HideInInspector] m_end_Fallback_Cubemap("Fallback Cubemap", Float) = 0 //endex - //ifex _Receive_Shadows_Enabled==0 - [HideInInspector] m_start_Shadow_Receiving("Receive shadows", Float) = 0 - [ThryToggle(_RECEIVE_SHADOWS)] _Receive_Shadows_Enabled("Enable", Float) = 1 - _Shadow_Strength("Shadow strength", Range(0, 1)) = 0.25 - [HideInInspector] m_end_Shadow_Receiving("Shadows", Float) = 0 - //endex - //ifex _Cast_Shadows_Enabled==0 - [HideInInspector] m_start_Shadow_Casting("Cast shadows", Float) = 0 - [ThryToggle(_CAST_SHADOWS)] _Cast_Shadows_Enabled("Enable", Float) = 1 - [HideInInspector] m_end_Shadow_Casting("Cast shadows", Float) = 0 - //endex //ifex _Wrapped_Lighting_Enabled==0 [HideInInspector] m_start_WrappedLighting("Wrapped lighting", Float) = 0 [ThryToggle(_WRAPPED_LIGHTING)] _Wrapped_Lighting_Enabled("Enable", Float) = 1 @@ -1916,6 +1905,11 @@ Shader "yum_food/2ner" _LTCGI_DiffuseColor("Diffuse color", Color) = (1, 1, 1, 1) [HideInInspector] m_end_LTCGI("LTCGI", Float) = 0 //endex + //ifex _Grayscale_Lightmaps_Enabled==0 + [HideInInspector] m_start_Grayscale_Lightmaps("Grayscale Lightmaps", Float) = 0 + [ThryToggle(_GRAYSCALE_LIGHTMAPS)] _Grayscale_Lightmaps_Enabled("Enable", Float) = 0 + [HideInInspector] m_end_Grayscale_Lightmaps("Grayscale Lightmaps", Float) = 0 + //endex [HideInInspector] m_renderingOptions("Rendering Options", Float) = 0 @@ -1925,6 +1919,18 @@ Shader "yum_food/2ner" [Enum(UnityEngine.Rendering.BlendMode)] _DstBlend("Destination Blend", Float) = 0 [Enum(Off, 0, On, 1)] _ZWrite("ZWrite", Int) = 1 + //ifex _Receive_Shadows_Enabled==0 + [HideInInspector] m_start_Shadow_Receiving("Receive shadows", Float) = 0 + [ThryToggle(_RECEIVE_SHADOWS)] _Receive_Shadows_Enabled("Enable", Float) = 1 + _Shadow_Strength("Shadow strength", Range(0, 1)) = 0.25 + [HideInInspector] m_end_Shadow_Receiving("Shadows", Float) = 0 + //endex + //ifex _Cast_Shadows_Enabled==0 + [HideInInspector] m_start_Shadow_Casting("Cast shadows", Float) = 0 + [ThryToggle(_CAST_SHADOWS)] _Cast_Shadows_Enabled("Enable", Float) = 1 + [HideInInspector] m_end_Shadow_Casting("Cast shadows", Float) = 0 + //endex + //ifex _Depth_Prepass_Enabled==0 [HideInInspector] m_start_Depth_Prepass("Depth Prepass", Float) = 0 [ThryToggle(_DEPTH_PREPASS)] _Depth_Prepass_Enabled("Enable", Float) = 0 |
