diff options
| author | yum <yum.food.vr@gmail.com> | 2025-06-13 03:12:56 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-06-13 03:12:56 -0700 |
| commit | fb0bf6553eecb64f99c98a9f628d5fbd84be2e9a (patch) | |
| tree | c3d104181265e6029af4ef24a4274e9d7837aebd /2ner.shader | |
| parent | 9e5f80c045a648348bdb3b36b8181b928dfbb0ba (diff) | |
More c30 work
Add ability to select hidden faces, and begin work on smart UV
projection algo
Diffstat (limited to '2ner.shader')
| -rw-r--r-- | 2ner.shader | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/2ner.shader b/2ner.shader index bc55bbb..d7658af 100644 --- a/2ner.shader +++ b/2ner.shader @@ -109,7 +109,8 @@ Shader "yum_food/2ner" [ThryToggle(_CUSTOM30)]_Custom30_Enabled("Enable", Float) = 0 _Custom30_ro_Offset("ro offset", Float) = 0.0 - _Custom30_Omega("Omega", Range(1,2)) = 1.2 + _Custom30_Quaternion_UV_Channel_0("Quaternion UV Channel 0", Float) = 2 + _Custom30_Quaternion_UV_Channel_1("Quaternion UV Channel 1", Float) = 3 //ifex _Custom30_BasicCube_Enabled==0 [HideInInspector] m_start_Custom30_BasicCube("Basic cube", Float) = 0 |
