diff options
| author | yum <yum.food.vr@gmail.com> | 2025-12-01 18:37:01 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-12-01 18:37:08 -0800 |
| commit | 03403b7ffb96c787ab24859bf4f5288a7e500fc8 (patch) | |
| tree | 97646818454a0528105851bc421c95a0f844f3c2 /2ner.shader | |
| parent | d1e5b99e569113b0458edb5b0d71601d52ce9c47 (diff) | |
add compile-time switch to alpha blend decal reflections
Diffstat (limited to '2ner.shader')
| -rw-r--r-- | 2ner.shader | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/2ner.shader b/2ner.shader index b3fd0b1..6609bdc 100644 --- a/2ner.shader +++ b/2ner.shader @@ -385,6 +385,7 @@ Shader "yum_food/2ner" //ifex _Decal0_Reflections_Enabled==0 [HideInInspector] m_start_Decal0_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL0_REFLECTIONS)] _Decal0_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL0_REFLECTIONS_ALPHA_BLEND)] _Decal0_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal0_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal0_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal0_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -470,6 +471,7 @@ Shader "yum_food/2ner" //ifex _Decal1_Reflections_Enabled==0 [HideInInspector] m_start_Decal1_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL1_REFLECTIONS)] _Decal1_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL1_REFLECTIONS_ALPHA_BLEND)] _Decal1_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal1_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal1_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal1_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -555,6 +557,7 @@ Shader "yum_food/2ner" //ifex _Decal2_Reflections_Enabled==0 [HideInInspector] m_start_Decal2_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL2_REFLECTIONS)] _Decal2_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL2_REFLECTIONS_ALPHA_BLEND)] _Decal2_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal2_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal2_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal2_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -640,6 +643,7 @@ Shader "yum_food/2ner" //ifex _Decal3_Reflections_Enabled==0 [HideInInspector] m_start_Decal3_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL3_REFLECTIONS)] _Decal3_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL3_REFLECTIONS_ALPHA_BLEND)] _Decal3_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal3_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal3_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal3_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -725,6 +729,7 @@ Shader "yum_food/2ner" //ifex _Decal4_Reflections_Enabled==0 [HideInInspector] m_start_Decal4_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL4_REFLECTIONS)] _Decal4_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL4_REFLECTIONS_ALPHA_BLEND)] _Decal4_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal4_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal4_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal4_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -810,6 +815,7 @@ Shader "yum_food/2ner" //ifex _Decal5_Reflections_Enabled==0 [HideInInspector] m_start_Decal5_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL5_REFLECTIONS)] _Decal5_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL5_REFLECTIONS_ALPHA_BLEND)] _Decal5_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal5_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal5_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal5_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -895,6 +901,7 @@ Shader "yum_food/2ner" //ifex _Decal6_Reflections_Enabled==0 [HideInInspector] m_start_Decal6_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL6_REFLECTIONS)] _Decal6_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL6_REFLECTIONS_ALPHA_BLEND)] _Decal6_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal6_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal6_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal6_Metallic("Metallic", Range(0, 1)) = 0.0 @@ -980,6 +987,7 @@ Shader "yum_food/2ner" //ifex _Decal7_Reflections_Enabled==0 [HideInInspector] m_start_Decal7_Reflections("Reflections", Float) = 0 [ThryToggle(_DECAL7_REFLECTIONS)] _Decal7_Reflections_Enabled("Enable", Float) = 0 + [ThryToggle(_DECAL7_REFLECTIONS_ALPHA_BLEND)] _Decal7_Reflections_Alpha_Blend("Alpha blend", Float) = 0 _Decal7_MetallicGlossMap("Metallic gloss map", 2D) = "white" {} _Decal7_Smoothness("Smoothness", Range(0, 1)) = 0.5 _Decal7_Metallic("Metallic", Range(0, 1)) = 0.0 |
