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* Disable custom depth - breaks projectorsyum2025-02-03
* Begin plugging in SSFDyum2025-02-02
* Begin work on ssfd in lens shaderyum2025-02-01
* Implement surface stable fractal ditheringyum2025-02-01
* Add bayer matrices & grabpass-based lens shaderyum2025-01-31
* Begin work on zwrite abominationyum2025-01-27
* Restore spherical boundary to fog gimmickyum2025-01-27
* Add ability to swap decal slotsyum2025-01-27
* Clearcoat can disable texture normalsyum2025-01-21
* Add UV domain warping, box discard gimmicksyum2025-01-20
* Add terrain gimmick (ds2_11) and analytic fog (fog01)yum2025-01-19
* Begin adding gimmicks for downstairs mapyum2024-12-30
* Add domain warping to decal featureyum2024-12-16
* Add SDF mode to decalsyum2024-12-09
* Add second mask for rim lighting & matcapyum2024-12-05
* Add small programmable text display gimmickyum2024-12-01
* Add multiply mode to pbr overlaysyum2024-11-26
* Add ACES filmic toggle to main shaderyum2024-11-18
* Fog domain warping now occurs in 3dyum2024-11-07
* Add baked normals & ltcgi to fogyum2024-11-06
* Fog cleanupyum2024-11-05
* Add toggle to light fog emitter with normalsyum2024-11-04
* Add noise mask option to cutout shading modeyum2024-11-04
* Add interleaved gradient noise cutout modeyum2024-11-03
* Miscyum2024-11-03
* Lots of tweaksyum2024-11-03
* Can now specify interpolation mode on most important texturesyum2024-10-29
* Bugfixesyum2024-10-28
* Begin optimizing gerstner demoyum2024-10-26
* Add features for constant rim lighting view directionyum2024-10-25
* add water stuffyum2024-10-24
* Add gerstner water gimmickyum2024-10-23
* Begin work on aurora gimmickyum2024-10-17
* Add toggle for unity fogyum2024-10-17
* Fog performance optimizationsyum2024-10-11
* Add emitter texture to fogyum2024-10-09
* Add fog gimmickyum2024-10-07
* Fix SSRyum2024-10-05
* Add audiolink chroma gimmickyum2024-10-04
* Add new eye gimmickyum2024-09-29
* Add letter grid gimmickyum2024-09-28
* World lighting fixesyum2024-09-24
* Start work on new halo techyum2024-09-10
* Start new eye shader, add UV mirror flippingyum2024-09-10
* add a bunch of parameters to rorschach gimmickyum2024-09-07
* Add rorschach gimmickyum2024-09-06
* Add sampler mode to PBR sectionyum2024-09-02
* Add second emission slotyum2024-08-28
* Add second HSV slotyum2024-08-28
* Add discard featureyum2024-08-21