summaryrefslogtreecommitdiffstats
path: root/feature_macros.cginc
diff options
context:
space:
mode:
authoryum <yum.food.vr@gmail.com>2025-01-21 19:58:34 -0800
committeryum <yum.food.vr@gmail.com>2025-01-21 19:58:34 -0800
commit4ec13bd7513f29e16ab22b7ffe7d06724c92a912 (patch)
treee82920d170455fbfade69f7487ae5f6f4d0c1dd0 /feature_macros.cginc
parente2911359e5acf79beb5c8359145669b96a931ab0 (diff)
Clearcoat can disable texture normals
Also: * terrain gimmick * makes some hardcoded shit into params * add alternative normal evaluation methods * stochastic method gives best results without getting into analytic normals * add FBM noise texture slot to improve perf * add initial raytrace to sphere * stabilizes appearance as camera moves * add backtracking * eliminates sharp lines without sacrificing perf * fog 00 can render on a plane now, in addition to cylinder * add epilepsy protection filter
Diffstat (limited to 'feature_macros.cginc')
-rw-r--r--feature_macros.cginc1
1 files changed, 1 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc
index a06128d..79532b4 100644
--- a/feature_macros.cginc
+++ b/feature_macros.cginc
@@ -241,6 +241,7 @@
#pragma shader_feature_local _ _GIMMICK_EYES_02
#pragma shader_feature_local _ _GIMMICK_DS2
#pragma shader_feature_local _ _GIMMICK_HALO_00
+#pragma shader_feature_local _ _GIMMICK_EPILEPSY_MODE
#pragma shader_feature_local _ _PIXELLATE
#pragma shader_feature_local _ _TROCHOID
#pragma shader_feature_local _ _FACE_ME_WORLD_Y