From 4ec13bd7513f29e16ab22b7ffe7d06724c92a912 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 21 Jan 2025 19:58:34 -0800 Subject: Clearcoat can disable texture normals Also: * terrain gimmick * makes some hardcoded shit into params * add alternative normal evaluation methods * stochastic method gives best results without getting into analytic normals * add FBM noise texture slot to improve perf * add initial raytrace to sphere * stabilizes appearance as camera moves * add backtracking * eliminates sharp lines without sacrificing perf * fog 00 can render on a plane now, in addition to cylinder * add epilepsy protection filter --- feature_macros.cginc | 1 + 1 file changed, 1 insertion(+) (limited to 'feature_macros.cginc') diff --git a/feature_macros.cginc b/feature_macros.cginc index a06128d..79532b4 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -241,6 +241,7 @@ #pragma shader_feature_local _ _GIMMICK_EYES_02 #pragma shader_feature_local _ _GIMMICK_DS2 #pragma shader_feature_local _ _GIMMICK_HALO_00 +#pragma shader_feature_local _ _GIMMICK_EPILEPSY_MODE #pragma shader_feature_local _ _PIXELLATE #pragma shader_feature_local _ _TROCHOID #pragma shader_feature_local _ _FACE_ME_WORLD_Y -- cgit v1.2.3