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authoryum <yum.food.vr@gmail.com>2024-12-30 18:31:06 -0800
committeryum <yum.food.vr@gmail.com>2024-12-30 18:31:06 -0800
commit4880e4125f529496a48269eda545ca006db17646 (patch)
treeef0264bae58c0c1f8b2b33c1100502e75dc502a2 /feature_macros.cginc
parent2743c9640efcf79843b9c985e0b48dd4403fb804 (diff)
Begin adding gimmicks for downstairs map
Included changes: * Update LTCGI includes * Add toggle to force world lighting * Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON consistently * Add some more sdfs for raymarching * Add separate LTCGI lighting mode for avatar vs. world
Diffstat (limited to 'feature_macros.cginc')
-rw-r--r--feature_macros.cginc2
1 files changed, 2 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc
index 3c358fb..2502ebd 100644
--- a/feature_macros.cginc
+++ b/feature_macros.cginc
@@ -225,6 +225,7 @@
#pragma shader_feature_local _ _DECAL9_MASK
#pragma shader_feature_local _ _DECAL9_DOMAIN_WARPING
#pragma shader_feature_local _ _LTCGI
+#pragma shader_feature_local _ _FORCE_WORLD_LIGHTING
#pragma shader_feature_local _ _TESSELLATION
#pragma shader_feature_local _ _MATCAP0_DISTORTION0
#pragma shader_feature_local _ _MATCAP1_DISTORTION0
@@ -237,6 +238,7 @@
#pragma shader_feature_local _ _GIMMICK_EYES_00
#pragma shader_feature_local _ _GIMMICK_EYES_01
#pragma shader_feature_local _ _GIMMICK_EYES_02
+#pragma shader_feature_local _ _GIMMICK_DS2
#pragma shader_feature_local _ _GIMMICK_HALO_00
#pragma shader_feature_local _ _PIXELLATE
#pragma shader_feature_local _ _TROCHOID