diff options
| author | yum <yum.food.vr@gmail.com> | 2024-12-30 18:31:06 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-12-30 18:31:06 -0800 |
| commit | 4880e4125f529496a48269eda545ca006db17646 (patch) | |
| tree | ef0264bae58c0c1f8b2b33c1100502e75dc502a2 /feature_macros.cginc | |
| parent | 2743c9640efcf79843b9c985e0b48dd4403fb804 (diff) | |
Begin adding gimmicks for downstairs map
Included changes:
* Update LTCGI includes
* Add toggle to force world lighting
* Unity fucking sucks dick and balls and doesn't set LIGHTMAP_ON
consistently
* Add some more sdfs for raymarching
* Add separate LTCGI lighting mode for avatar vs. world
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index 3c358fb..2502ebd 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -225,6 +225,7 @@ #pragma shader_feature_local _ _DECAL9_MASK #pragma shader_feature_local _ _DECAL9_DOMAIN_WARPING #pragma shader_feature_local _ _LTCGI +#pragma shader_feature_local _ _FORCE_WORLD_LIGHTING #pragma shader_feature_local _ _TESSELLATION #pragma shader_feature_local _ _MATCAP0_DISTORTION0 #pragma shader_feature_local _ _MATCAP1_DISTORTION0 @@ -237,6 +238,7 @@ #pragma shader_feature_local _ _GIMMICK_EYES_00 #pragma shader_feature_local _ _GIMMICK_EYES_01 #pragma shader_feature_local _ _GIMMICK_EYES_02 +#pragma shader_feature_local _ _GIMMICK_DS2 #pragma shader_feature_local _ _GIMMICK_HALO_00 #pragma shader_feature_local _ _PIXELLATE #pragma shader_feature_local _ _TROCHOID |
