index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
tools
/
render-test
/
shader-renderer-util.cpp
Commit message (
Expand
)
Author
Age
*
Fix additional VVL violations (#7377)
Gangzheng Tong
2025-06-18
*
update slang-rhi (#6587)
Simon Kallweit
2025-04-24
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Update slang-rhi (#5187)
Simon Kallweit
2024-09-30
*
refactor render test to use latest slang-rhi (#5119)
Simon Kallweit
2024-09-19
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
*
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-26
*
Half texture support (#1836)
jsmall-nvidia
2021-05-06
*
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-24
*
Clean up render-test handling of input (#1766)
Tim Foley
2021-03-25
*
Remove old code paths from render-test (#1760)
Tim Foley
2021-03-17
*
Change representation of initial data for textures (#1747)
Tim Foley
2021-03-11
*
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-10
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
*
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-24
*
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-15
*
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
*
Make `gfx::Renderer` a COM interface. (#1653)
Yong He
2021-01-11
*
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-03
*
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-08-05
*
Fixes to make all CPU compute shaders work on CUDA (#1211)
jsmall-nvidia
2020-02-08
*
Remove support for explicit register/binding syntax on TEST_INPUT (#1132)
Tim Foley
2019-11-21
*
CPU uniform entry point params (#1041)
jsmall-nvidia
2019-09-03
*
String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
GLSL half texture access (#931)
jsmall-nvidia
2019-03-27
*
Hotfix/texture2d gather (#876)
jsmall-nvidia
2019-03-05
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
Fix atomic operations on RWBuffer (#593)
Tim Foley
2018-06-05
*
1st stage renderer binding refactor (#587)
jsmall-nvidia
2018-06-01
*
Fixes/improvements based on feature/render-binding-resource (#511)
jsmall-nvidia
2018-04-20