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authorjsmall-nvidia <jsmall@nvidia.com>2021-05-06 12:45:00 -0400
committerGitHub <noreply@github.com>2021-05-06 12:45:00 -0400
commite510a287deb25f2542a68bf21382f2557740d70c (patch)
treea2bc079431edeeb979d61fa4612858f6aa13c901 /tools/render-test/shader-renderer-util.cpp
parent85632e8db19916a2f348fe356a91119d2fde2929 (diff)
Half texture support (#1836)
* #include an absolute path didn't work - because paths were taken to always be relative. * Split out StringEscapeUtil. * Added StringEscapeUtil. * Fix typo in unix quoting type. * Small comment improvements. * Try to fix linux linking issue. * Fix typo. * Attempt to fix linux link issue. * Update VS proj even though nothing really changed. * Fix another typo issue. * Fix for windows issue. Fixed bug. * Make separate Utils for escaping. * Fix typo. * Split out into StringEscapeHandler. * Windows shell does handle removing quotes (so remove code to remove them). * Handle unescaping if not initiating using the shell. * Slight improvement around shell like decoding. * Simplify command extraction. * Add shared-library category type. * Fix bug in command extraction. * Typo in transcendental category. * Enable unit-test on in smoke test category. * Make parsing failing output as a failing test. * Fixes for transcendental tests. Disable tests that do not work. * Changed category parsing. * Removed the TestResult parameter from _gatherTestsForFile. Made testsList only output. * Remove testing if all tests were disabled. * Make args of CommandLine always unescaped. * Add category. * Don't need escaping on unix/linux. * Remove some no longer used functions. * Add requireSMVersion to CUDAExtensionTracker. * half-calc.slang now works for CUDA. * bit-cast-16-bit works on CUDA. * WIP handling of CUDA vector<half> types. * Half swizzle CUDA. * Half vector test. * Fix swizzle half bug. * Fix compilation issue with narrowing to Index. * Add unary ops. * Add some vector scalar maths ops. * Add half vector conversions for CUDA. * Fix erroneous comment. * Support for half comparisons. * First pass test for half compare. * Fix bug in CUDA specialized emit control. Updated tests to have pre and post inc/dec. * Removed unneeded parts of the cuda prelude. * Half structured buffer works on CUDA. * Added name lookup for Gfx::Format * Support half texture type in test system. * Test for half reading on CUDA. * Add half formats to Vk and D3D utils. * Fix getAt for CUDA - where there might not be a .x member in a vector.
Diffstat (limited to 'tools/render-test/shader-renderer-util.cpp')
-rw-r--r--tools/render-test/shader-renderer-util.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/shader-renderer-util.cpp b/tools/render-test/shader-renderer-util.cpp
index 6775b4142..e12a538b3 100644
--- a/tools/render-test/shader-renderer-util.cpp
+++ b/tools/render-test/shader-renderer-util.cpp
@@ -33,7 +33,7 @@ using Slang::Result;
const Format format = (inputDesc.format == Format::Unknown) ? Format::RGBA_Unorm_UInt8 : inputDesc.format;
textureResourceDesc.format = format;
- textureResourceDesc.numMipLevels = texData.mipLevels;
+ textureResourceDesc.numMipLevels = texData.m_mipLevels;
textureResourceDesc.arraySize = inputDesc.arrayLength;
textureResourceDesc.allowedStates =
ResourceStateSet(defaultState, ResourceState::CopyDestination, ResourceState::CopySource);
@@ -86,7 +86,7 @@ using Slang::Result;
auto strideZ = mipHeight * strideY;
ITextureResource::SubresourceData subresourceData;
- subresourceData.data = texData.dataBuffer[subResourceIndex].getBuffer();
+ subresourceData.data = texData.m_slices[subResourceIndex].values;
subresourceData.strideY = strideY;
subresourceData.strideZ = strideZ;