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Making it easier to work with shaders
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Author
Age
*
Adding slang-test option to ignore abort popup message (#8492)
Jay Kwak
2025-09-23
*
Add RHI Device Caching and Test Prefix Exclusion (#8448)
Gangzheng Tong
2025-09-22
*
render-test: Change D3D12 default to sm_6_5 (#8320)
James Helferty (NVIDIA)
2025-09-02
*
Handle debug-layer messages in a separate channel (#7988)
Jay Kwak
2025-07-31
*
Fix D3D12 test failure without Windows Developer mode (#7831)
Gangzheng Tong
2025-07-19
*
Enabling optix ci pipeline (#7311)
Harsh Aggarwal (NVIDIA)
2025-06-19
*
Fix additional VVL violations (#7377)
Gangzheng Tong
2025-06-18
*
Update slang-rhi (#7303)
Simon Kallweit
2025-06-06
*
Add a new slang-test option `-enable-debug-layers` (#7300)
Jay Kwak
2025-06-02
*
Fix broken -emit-spirv-via-glsl test option (#7091)
sricker-nvidia
2025-05-16
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
Add a new option "-capability" to slang-test and render-test (#7054)
Jay Kwak
2025-05-11
*
Update spirv-tools to for SDK v2025.2 (#6893)
Gangzheng Tong
2025-04-25
*
update slang-rhi (#6587)
Simon Kallweit
2025-04-24
*
Migrate render-test away from deprecated compile request API (#6514)
Anders Leino
2025-03-12
*
Prepare for render test api migration (#6498)
Anders Leino
2025-02-28
*
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
*
Fix slang raytracing test (#6404)
ksavoie-nv
2025-02-21
*
Show adapter info in slang-test (#6388)
cheneym2
2025-02-19
*
Cleanups for render-api (#6360)
Anders Leino
2025-02-18
*
Enable D3D12 experimental feature to use coopvec (#6290)
Jay Kwak
2025-02-05
*
Update Slang-RHI and enable any debug layers up-front (#6226)
Anders Leino
2025-01-31
*
Add groupshared atomic array test. (#6107)
Yong He
2025-01-17
*
Avoid using the backend validation when using test server (#6094)
Jay Kwak
2025-01-17
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
*
Enable some rendering tests (#5623)
Anders Leino
2024-11-21
*
[slang-rhi] pass encoders (#5559)
Simon Kallweit
2024-11-14
*
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-13
*
Various fixes to enable some WGSL graphics tests (#5548)
Anders Leino
2024-11-13
*
[slang-rhi] refactor command encoding (#5487)
Simon Kallweit
2024-11-11
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
preparation for clang format (#5422)
Ellie Hermaszewska
2024-10-29
*
Replace stdlib on Slang API with CoreModule (#5405)
Jay Kwak
2024-10-25
*
update slang-rhi (#5258)
Simon Kallweit
2024-10-17
*
Fix D3D12Core.dll loading problem (#5315)
Jay Kwak
2024-10-17
*
Move C interface from slang.h to slang-deprecated.h (#5301)
Ellie Hermaszewska
2024-10-15
*
update slang-rhi (#5234)
Simon Kallweit
2024-10-07
*
Add WGSL support for slang-test (#5174)
Anders Leino
2024-10-07
*
update slang-rhi (#5208)
Simon Kallweit
2024-10-04
*
Update slang-rhi (#5187)
Simon Kallweit
2024-09-30
*
Update slang-rhi (#5160)
Simon Kallweit
2024-09-26
*
refactor render test to use latest slang-rhi (#5119)
Simon Kallweit
2024-09-19
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Allow generic type deduction from ParameterBlock arguments. (#4766)
Yong He
2024-07-31
*
Cleanup global memory allocations on shutdown. (#4731)
Yong He
2024-07-24
*
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
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