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authorEllie Hermaszewska <ellieh@nvidia.com>2024-11-06 01:47:26 +0800
committerGitHub <noreply@github.com>2024-11-05 09:47:26 -0800
commitb118451e301d734e3e783b3acdf871f3f6ea851c (patch)
tree277f160d31e2c442f724bc6a2d3c09fabff403ca /tools/render-test/shader-renderer-util.cpp
parent53dd5928c35d5a5cb1f7d2a563348fd1fa87d672 (diff)
Move switch statement bodies to their own lines (#5493)
* Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/render-test/shader-renderer-util.cpp')
-rw-r--r--tools/render-test/shader-renderer-util.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/tools/render-test/shader-renderer-util.cpp b/tools/render-test/shader-renderer-util.cpp
index 37e5e9e2a..73921fef7 100644
--- a/tools/render-test/shader-renderer-util.cpp
+++ b/tools/render-test/shader-renderer-util.cpp
@@ -28,14 +28,17 @@ inline int calcMaxDimension(Extents size, TextureType type)
{
switch (type)
{
- case TextureType::Texture1D: return size.width;
- case TextureType::Texture3D: return Math::Max(Math::Max(size.width, size.height), size.depth);
+ case TextureType::Texture1D:
+ return size.width;
+ case TextureType::Texture3D:
+ return Math::Max(Math::Max(size.width, size.height), size.depth);
case TextureType::TextureCube: // fallthru
case TextureType::Texture2D:
{
return Math::Max(size.width, size.height);
}
- default: return 0;
+ default:
+ return 0;
}
}
@@ -77,9 +80,14 @@ inline int calcNumMipLevels(TextureType type, Extents size)
textureDesc.usage = TextureUsage::CopyDestination | TextureUsage::CopySource;
switch (defaultState)
{
- case ResourceState::ShaderResource: textureDesc.usage |= TextureUsage::ShaderResource; break;
- case ResourceState::UnorderedAccess: textureDesc.usage |= TextureUsage::UnorderedAccess; break;
- default: return SLANG_FAIL;
+ case ResourceState::ShaderResource:
+ textureDesc.usage |= TextureUsage::ShaderResource;
+ break;
+ case ResourceState::UnorderedAccess:
+ textureDesc.usage |= TextureUsage::UnorderedAccess;
+ break;
+ default:
+ return SLANG_FAIL;
}
textureDesc.defaultState = defaultState;