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| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-11-06 01:47:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-05 09:47:26 -0800 |
| commit | b118451e301d734e3e783b3acdf871f3f6ea851c (patch) | |
| tree | 277f160d31e2c442f724bc6a2d3c09fabff403ca /tools/render-test/shader-renderer-util.cpp | |
| parent | 53dd5928c35d5a5cb1f7d2a563348fd1fa87d672 (diff) | |
Move switch statement bodies to their own lines (#5493)
* Move switch statement bodies to their own lines
* format
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/render-test/shader-renderer-util.cpp')
| -rw-r--r-- | tools/render-test/shader-renderer-util.cpp | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/tools/render-test/shader-renderer-util.cpp b/tools/render-test/shader-renderer-util.cpp index 37e5e9e2a..73921fef7 100644 --- a/tools/render-test/shader-renderer-util.cpp +++ b/tools/render-test/shader-renderer-util.cpp @@ -28,14 +28,17 @@ inline int calcMaxDimension(Extents size, TextureType type) { switch (type) { - case TextureType::Texture1D: return size.width; - case TextureType::Texture3D: return Math::Max(Math::Max(size.width, size.height), size.depth); + case TextureType::Texture1D: + return size.width; + case TextureType::Texture3D: + return Math::Max(Math::Max(size.width, size.height), size.depth); case TextureType::TextureCube: // fallthru case TextureType::Texture2D: { return Math::Max(size.width, size.height); } - default: return 0; + default: + return 0; } } @@ -77,9 +80,14 @@ inline int calcNumMipLevels(TextureType type, Extents size) textureDesc.usage = TextureUsage::CopyDestination | TextureUsage::CopySource; switch (defaultState) { - case ResourceState::ShaderResource: textureDesc.usage |= TextureUsage::ShaderResource; break; - case ResourceState::UnorderedAccess: textureDesc.usage |= TextureUsage::UnorderedAccess; break; - default: return SLANG_FAIL; + case ResourceState::ShaderResource: + textureDesc.usage |= TextureUsage::ShaderResource; + break; + case ResourceState::UnorderedAccess: + textureDesc.usage |= TextureUsage::UnorderedAccess; + break; + default: + return SLANG_FAIL; } textureDesc.defaultState = defaultState; |
