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path: root/tools/gfx/immediate-renderer-base.cpp
AgeCommit message (Expand)Author
2021-11-22gfx: Add more fixed function states and instancing draw calls. (#2023)Yong He
2021-11-18gfx: add coverage for more resource commands. (#2020)Yong He
2021-11-16gfx: setSamplePositions and clearResourceView. (#2018)Yong He
2021-11-15Update gfx interface. (#2015)Yong He
2021-11-12Add support for buffer sharing from Vulkan to CUDA (#2008)lucy96chen
2021-11-04Add interface for new gfx features. (#2003)Yong He
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-04Modified barrier API to accept multiple resources per call (#1959)Kai Yao
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-30VK Resource Barrier (#1955)Kai Yao
2021-06-30[gfx] Add inline ray tracing support. (#1899)Yong He
2021-06-10Support timestamp queries in `gfx`. (#1880)Yong He
2021-06-04Fix D3D11 `uploadBufferResource`. (#1869)Yong He
2021-04-08Improve robustness of gfx lifetime management. (#1788)Yong He
2021-04-05Transient root shader object. (#1782)Yong He
2021-03-31`gfx` explicit transient resource management. (#1774)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-18Remove `DescriptorSet` from D3D11 and GL devices. (#1761)Yong He
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He