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Making it easier to work with shaders
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Author
Age
*
Use test-server on CI (#2034)
jsmall-nvidia
2021-11-30
*
JSON-RPC make id explicit (#2030)
jsmall-nvidia
2021-11-24
*
Fix for slang-test memory leak (#2029)
jsmall-nvidia
2021-11-24
*
PersistentJSONValue (#2028)
jsmall-nvidia
2021-11-24
*
Remove test-proxy (#2027)
jsmall-nvidia
2021-11-24
*
JSON-RPC test server (#2026)
jsmall-nvidia
2021-11-23
*
gfx: Add more fixed function states and instancing draw calls. (#2023)
Yong He
2021-11-22
*
Improvements to JSON/RTTI (#2022)
jsmall-nvidia
2021-11-19
*
RTTI/JSON (#2021)
jsmall-nvidia
2021-11-18
*
gfx: add coverage for more resource commands. (#2020)
Yong He
2021-11-18
*
gfx ShaderObject interface update, getTextureAllocationInfo() (#2019)
Yong He
2021-11-17
*
gfx: setSamplePositions and clearResourceView. (#2018)
Yong He
2021-11-16
*
Support around JSON-RPC (#2014)
jsmall-nvidia
2021-11-16
*
Add BGRA8 Unorm SRGB to the list of supported formats (#2016)
lucy96chen
2021-11-15
*
Http protocol support (#2012)
jsmall-nvidia
2021-11-15
*
Update gfx interface. (#2015)
Yong He
2021-11-15
*
Add support for buffer sharing from Vulkan to CUDA (#2008)
lucy96chen
2021-11-12
*
Interprocess communication via pipes (#2009)
jsmall-nvidia
2021-11-10
*
Allow buffers to be shared between D3D12 and CUDA (#2005)
lucy96chen
2021-11-09
*
Add interface for new gfx features. (#2003)
Yong He
2021-11-04
*
[gfx/d3d12] Add a constant for microsoft vendor ID. (#1998)
Yong He
2021-10-29
*
Use detected shader model in gfx/d3d12. (#1996)
Yong He
2021-10-29
*
Re-enable gfx unit tests (#1993)
jsmall-nvidia
2021-10-28
*
Update glslang binaries (#1991)
jsmall-nvidia
2021-10-27
*
Small improvements around invoking unit-tests (#1978)
jsmall-nvidia
2021-10-27
*
Runs all gfx unit tests through a 'test proxy' (#1981)
jsmall-nvidia
2021-10-26
*
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-26
*
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-21
*
Re-enable swiftshader. (#1984)
Yong He
2021-10-20
*
GFX: implement mutable shader objects. (#1963)
Yong He
2021-10-18
*
Disable swiftshader temporarily (#1971)
jsmall-nvidia
2021-10-09
*
Basic VK buffer barrier test (#1967)
Kai Yao
2021-10-08
*
Modified barrier API to accept multiple resources per call (#1959)
Kai Yao
2021-10-04
*
Removing exceptions from core/compiler-core (#1953)
jsmall-nvidia
2021-10-04
*
Get native handles for TextureResource and BufferResource (#1960)
lucy96chen
2021-10-04
*
Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)
lucy96chen
2021-10-01
*
VK Resource Barrier (#1955)
Kai Yao
2021-09-30
*
Fix GitHub release (#1956)
Yong He
2021-09-30
*
Improvements to the unit test framework. (#1948)
Yong He
2021-09-28
*
Add existing device handle support unit test (#1946)
lucy96chen
2021-09-24
*
Move existing unit tests to a standalone dll. (#1945)
Yong He
2021-09-24
*
Add method to retrieve native handles (#1944)
lucy96chen
2021-09-23
*
Add gfx unit testing framework. (#1943)
Yong He
2021-09-22
*
Support for existing device/instance handles in Vulkan (#1942)
lucy96chen
2021-09-21
*
Allow D3D12Device to use an existing device handle (#1940)
lucy96chen
2021-09-15
*
Fix a crash in gfx d3d TransientHeap implementation. (#1937)
Yong He
2021-09-13
*
Bug fix in 16bit type emit, vk validation error fix. (#1936)
Yong He
2021-09-13
*
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-10
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
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