summaryrefslogtreecommitdiff
path: root/tools/gfx/d3d12/d3d12-device.cpp
AgeCommit message (Expand)Author
2023-04-04Preliminary support for realtime clock (#2772)jsmall-nvidia
2022-11-09Fix supported shader model check in D3D12 device (#2503)skallweitNV
2022-11-07Initial version of DeviceLimits implemented in d3d12, d3d11, vulkan and cuda ...skallweitNV
2022-11-04Add AdapterLUID to identify GPU adapters (#2492)skallweitNV
2022-10-26Fix d3d debug layer error on setting clear value. (#2458)Yong He
2022-10-13Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450)Yong He
2022-10-12Allow setting shader model upon d3d device creation. (#2442)Yong He
2022-10-05Various gfx fixes. (#2434)Yong He
2022-09-29GFX: support D3D12EnableExperimentalFeatures. (#2424)Yong He
2022-09-29Add "wave-ops" feature to D3D12 device (#2423)skallweitNV
2022-09-26Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)Yong He
2022-09-22GFX: improve d3d12 performance. (#2408)Yong He
2022-08-10Artifact and ICastable (#2351)jsmall-nvidia
2022-06-07Add simple ray tracing test (#2261)lucy96chen
2022-05-17Split render-d3d12.h/cpp into a set of smaller files (#2231)lucy96chen