summaryrefslogtreecommitdiffstats
path: root/tools/gfx/d3d12/d3d12-device.cpp
diff options
context:
space:
mode:
authorYong He <yonghe@outlook.com>2022-09-26 12:58:29 -0700
committerGitHub <noreply@github.com>2022-09-26 12:58:29 -0700
commitfcc1a0973f91f0daff9c5c2d0a00208ecb7b91c2 (patch)
tree59c4286f6e81babc97d9ea6e5a42095ff1f9c0f5 /tools/gfx/d3d12/d3d12-device.cpp
parent4b58c50f394ac912663d86e25e5041157fe8a001 (diff)
Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)
* Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/d3d12/d3d12-device.cpp')
-rw-r--r--tools/gfx/d3d12/d3d12-device.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp
index efc1beb22..e682764f5 100644
--- a/tools/gfx/d3d12/d3d12-device.cpp
+++ b/tools/gfx/d3d12/d3d12-device.cpp
@@ -471,12 +471,15 @@ Result DeviceImpl::initialize(const Desc& desc)
// TODO: we should probably provide a command-line option
// to override UseDebug of default rather than leave it
// up to each back-end to specify.
-#if ENABLE_DEBUG_LAYER
- combiner.add(
- DeviceCheckFlag::UseDebug, ChangeType::OnOff); ///< First try debug then non debug
-#else
- combiner.add(DeviceCheckFlag::UseDebug, ChangeType::Off); ///< Don't bother with debug
-#endif
+ if (ENABLE_DEBUG_LAYER || isGfxDebugLayerEnabled())
+ {
+ combiner.add(
+ DeviceCheckFlag::UseDebug, ChangeType::OnOff); ///< First try debug then non debug
+ }
+ else
+ {
+ combiner.add(DeviceCheckFlag::UseDebug, ChangeType::Off); ///< Don't bother with debug
+ }
combiner.add(
DeviceCheckFlag::UseHardwareDevice,
ChangeType::OnOff); ///< First try hardware, then reference