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| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-06-07 11:20:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-07 11:20:17 -0700 |
| commit | 8c4a15c522861d2f30eacc9cd2b03ad793018639 (patch) | |
| tree | 68dc2e57a88e13d77172c791c53237c93e1c87d0 /tools/gfx/d3d12/d3d12-device.cpp | |
| parent | c4ed2385e98385b2459b93a151df9e6e7d7d3591 (diff) | |
Add simple ray tracing test (#2261)
* checkpoint commit
* Simple ray tracing test works
* Removed unnecessary shaders and code but image is completely black
* Simple ray tracing test for a 2x2 texture working; Added new helper functions to gfx-test-texture-util for stripping padding from texture resource readback and dumping textures to disk
* Renamed variables
* Ignore test if ray tracing isn't supported
Diffstat (limited to 'tools/gfx/d3d12/d3d12-device.cpp')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-device.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp index 07ab818b4..3578729d9 100644 --- a/tools/gfx/d3d12/d3d12-device.cpp +++ b/tools/gfx/d3d12/d3d12-device.cpp @@ -18,6 +18,12 @@ #include "d3d12-helper-functions.h" +#ifdef _DEBUG +# define ENABLE_DEBUG_LAYER 1 +#else +# define ENABLE_DEBUG_LAYER 0 +#endif + namespace gfx { namespace d3d12 |
