| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Allow buffers to be shared between D3D12 and CUDA (#2005) | lucy96chen | 2021-11-09 | |
| * | Expanded gfx::Format to include additional formats (#1982) | lucy96chen | 2021-10-26 | |
| * | Re-enable swiftshader. (#1984) | Yong He | 2021-10-20 | |
| * | GFX: implement mutable shader objects. (#1963) | Yong He | 2021-10-18 | |
| * | Basic VK buffer barrier test (#1967) | Kai Yao | 2021-10-08 | |
| * | Get native handles for TextureResource and BufferResource (#1960) | lucy96chen | 2021-10-04 | |
| * | Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952) | lucy96chen | 2021-10-01 | |
| * | Improvements to the unit test framework. (#1948) | Yong He | 2021-09-28 | |
| * | Add existing device handle support unit test (#1946) | lucy96chen | 2021-09-24 | |
| * | Move existing unit tests to a standalone dll. (#1945) | Yong He | 2021-09-24 | |
