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Making it easier to work with shaders
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gfx-unit-test
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Author
Age
*
Use symbol alias instead of wrapper synthesis to implement link-time types. (...
Yong He
2025-10-07
*
Fail slang-test when VVL printed errors (#8280)
Jay Kwak
2025-08-26
*
Handle debug-layer messages in a separate channel (#7988)
Jay Kwak
2025-07-31
*
[Language Server]: Show signature help on generic parameters. (#7913)
Yong He
2025-07-29
*
Convert gfx unit tests and examples to use slang-rhi (#7577)
Gangzheng Tong
2025-07-09
*
Allow Link time constant array length sizing, warn on unsupported functionali...
Ellie Hermaszewska
2025-07-01
*
Add support for on-demand AST deserialization (#7482)
Theresa Foley
2025-06-19
*
Enable Windows full debug testsuite in CI (#7085)
Gangzheng Tong
2025-05-16
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
Support for Payload Access Qualifiers (#3448) (#6595)
Harsh Aggarwal (NVIDIA)
2025-04-07
*
test for link type layout caching (#6567)
Ellie Hermaszewska
2025-03-13
*
test that link time extern struct layouts are visible for nested types (#6568)
Ellie Hermaszewska
2025-03-13
*
Don't crash when precompiling twice (#6576)
cheneym2
2025-03-11
*
Support SPIR-V deferred linking option (#6500)
cheneym2
2025-03-05
*
Resolve 'extern' types during type layout generation if possible (#6450)
Ellie Hermaszewska
2025-02-28
*
Fix precompiledTargetModule tests (#6455)
cheneym2
2025-02-26
*
Allow LHS of `where` to be any type. (#6333)
Yong He
2025-02-12
*
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-13
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
Add interfaces for retrieving separate linkable downstream binaries (#5128)
cheneym2
2024-10-04
*
Initial -embed-spirv support (#4974)
cheneym2
2024-09-05
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Make precompileForTargets work with Slang API (#4845)
cheneym2
2024-08-15
*
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
[gfx] specify resource view buffer range in bytes (#4149)
skallweitNV
2024-05-13
*
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-15
*
Add missing astBuilder setting in `ComponentType::tryFoldIntVal`. (#3934)
Yong He
2024-04-12
*
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
*
Add wrapper type synthesis logic for constructors. (#3756)
Yong He
2024-03-13
*
Link-time specialization fixes. (#3734)
Yong He
2024-03-11
*
Enhance link-time type test. (#3724)
Yong He
2024-03-08
*
Parser and module finding logic fixes. (#3720)
Yong He
2024-03-08
*
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-03-07
*
Fix various crashes when generating debug info. (#3650)
Yong He
2024-02-29
*
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-28
*
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-26
*
Add API for querying and reusing precompiled binary modules. (#3614)
Yong He
2024-02-22
*
Add wrapper type syntax for link time specialization. (#3606)
Yong He
2024-02-20
*
Support link time type specialization. (#3604)
Yong He
2024-02-20
*
Refactor compiler option representations. (#3598)
Yong He
2024-02-20
*
Support loading serialized modules. (#3588)
Yong He
2024-02-15
*
Support link-time constants. (#3564)
Yong He
2024-02-09
*
Support visibility control and default to `internal`. (#3380)
Yong He
2023-12-06
*
Parameter binding and gfx fixes. (#3302)
Yong He
2023-11-01
*
Fix GLSL code gen around RayQuery and HitObject types. (#3173)
Yong He
2023-09-01
*
vkd3d and dxvk integration (#2823)
Ellie Hermaszewska
2023-04-29
*
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-29
*
Some small fixes with Windows/DX usage (#2797)
Ellie Hermaszewska
2023-04-14
*
Fix several silently failing tests (#2767)
Ellie Hermaszewska
2023-04-02
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