summaryrefslogtreecommitdiff
path: root/tools/gfx-unit-test
diff options
context:
space:
mode:
authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-10-04 09:46:33 -0700
committerGitHub <noreply@github.com>2021-10-04 09:46:33 -0700
commitb3dfe383c6d31ff3dbd76dcfb32de8d536382f3e (patch)
tree06efb21869df7ccdca6d98ab4217b8bf75dfdd2f /tools/gfx-unit-test
parent35bca4cc432613af3926da3bed217a6baa9cbd26 (diff)
Get native handles for TextureResource and BufferResource (#1960)
* Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation * Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA * Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality * Unit tests updated and pass locally * Cast m_buffer.m_buffer and m_image to uint64_t
Diffstat (limited to 'tools/gfx-unit-test')
-rw-r--r--tools/gfx-unit-test/existing-device-handle-test.cpp8
-rw-r--r--tools/gfx-unit-test/get-buffer-resource-handle-test.cpp102
-rw-r--r--tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp (renamed from tools/gfx-unit-test/get-buffer-handle-test.cpp)14
-rw-r--r--tools/gfx-unit-test/get-cmd-queue-handle-test.cpp (renamed from tools/gfx-unit-test/get-queue-handle-test.cpp)14
-rw-r--r--tools/gfx-unit-test/get-texture-resource-handle-test.cpp94
5 files changed, 216 insertions, 16 deletions
diff --git a/tools/gfx-unit-test/existing-device-handle-test.cpp b/tools/gfx-unit-test/existing-device-handle-test.cpp
index a8ebb67c9..2a4ffea26 100644
--- a/tools/gfx-unit-test/existing-device-handle-test.cpp
+++ b/tools/gfx-unit-test/existing-device-handle-test.cpp
@@ -100,7 +100,7 @@ namespace gfx_test
{
if ((api & context->enabledApis) == 0)
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
Slang::ComPtr<IDevice> device;
IDevice::Desc deviceDesc = {};
@@ -116,7 +116,7 @@ namespace gfx_test
deviceDesc.deviceType = gfx::DeviceType::Vulkan;
break;
default:
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
@@ -125,7 +125,7 @@ namespace gfx_test
auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
if (SLANG_FAILED(createDeviceResult))
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
IDevice::NativeHandle handle = {};
@@ -136,7 +136,7 @@ namespace gfx_test
auto createTestDeviceResult = gfxCreateDevice(&testDeviceDesc, testDevice.writeRef());
if (SLANG_FAILED(createTestDeviceResult))
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
existingDeviceHandleTestImpl(testDevice, context);
diff --git a/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp
new file mode 100644
index 000000000..35ad167f2
--- /dev/null
+++ b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp
@@ -0,0 +1,102 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include <d3d12.h>
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getBufferResourceHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ const int numberCount = 1;
+ float initialData[] = { 0.0f };
+ IBufferResource::Desc bufferDesc = {};
+ bufferDesc.sizeInBytes = numberCount * sizeof(float);
+ bufferDesc.format = gfx::Format::Unknown;
+ bufferDesc.elementSize = sizeof(float);
+ bufferDesc.allowedStates = ResourceStateSet(
+ ResourceState::ShaderResource,
+ ResourceState::UnorderedAccess,
+ ResourceState::CopyDestination,
+ ResourceState::CopySource);
+ bufferDesc.defaultState = ResourceState::UnorderedAccess;
+ bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read;
+
+ ComPtr<IBufferResource> buffer;
+ GFX_CHECK_CALL_ABORT(device->createBufferResource(
+ bufferDesc,
+ (void*)initialData,
+ buffer.writeRef()));
+
+ IBufferResource::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(buffer->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Handle = (ID3D12Resource*)handle;
+ Slang::ComPtr<IUnknown> testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<IUnknown>(testHandle1.writeRef()));
+ Slang::ComPtr<ID3D12Resource> testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface<ID3D12Resource>(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
+ }
+#endif
+ }
+
+ void getBufferResourceHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr<IDevice> device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getBufferResourceHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getBufferResourceHandleD3D12)
+ {
+ return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getBufferResourceHandleVulkan)
+ {
+ return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}
diff --git a/tools/gfx-unit-test/get-buffer-handle-test.cpp b/tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp
index c8bd9bca5..62a00c3c2 100644
--- a/tools/gfx-unit-test/get-buffer-handle-test.cpp
+++ b/tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp
@@ -35,15 +35,17 @@ namespace gfx_test
GFX_CHECK_CALL_ABORT(commandBuffer->getNativeHandle(&handle));
if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
{
- // Check that the handle is not null, which is defined as 0.
- SLANG_CHECK(handle != 0);
+ SLANG_CHECK(handle != NULL);
}
#if SLANG_WINDOWS_FAMILY
else
{
auto d3d12Handle = (ID3D12GraphicsCommandList*)handle;
- Slang::ComPtr<ID3D12CommandList> testHandle;
- GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<ID3D12CommandList>(testHandle.writeRef()));
+ Slang::ComPtr<IUnknown> testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<IUnknown>(testHandle1.writeRef()));
+ Slang::ComPtr<ID3D12GraphicsCommandList> testHandle2;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<ID3D12GraphicsCommandList>(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
}
#endif
}
@@ -84,13 +86,13 @@ namespace gfx_test
}
#if SLANG_WINDOWS_FAMILY
- SLANG_UNIT_TEST(getBufferHandleD3D12)
+ SLANG_UNIT_TEST(getCmdBufferHandleD3D12)
{
return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
}
#endif
- SLANG_UNIT_TEST(getBufferHandleVulkan)
+ SLANG_UNIT_TEST(getCmdBufferHandleVulkan)
{
return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
}
diff --git a/tools/gfx-unit-test/get-queue-handle-test.cpp b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
index f16e740bf..5e530e3f2 100644
--- a/tools/gfx-unit-test/get-queue-handle-test.cpp
+++ b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
@@ -21,15 +21,17 @@ namespace gfx_test
GFX_CHECK_CALL_ABORT(queue->getNativeHandle(&handle));
if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
{
- // Check that the handle is not null, which is defined as 0.
- SLANG_CHECK(handle != 0);
+ SLANG_CHECK(handle != NULL);
}
#if SLANG_WINDOWS_FAMILY
else
{
auto d3d12Queue = (ID3D12CommandQueue*)handle;
- Slang::ComPtr<IUnknown> testHandle;
- GFX_CHECK_CALL_ABORT(d3d12Queue->QueryInterface<IUnknown>(testHandle.writeRef()));
+ Slang::ComPtr<IUnknown> testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Queue->QueryInterface<IUnknown>(testHandle1.writeRef()));
+ Slang::ComPtr<ID3D12CommandQueue> testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface<ID3D12CommandQueue>(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Queue == testHandle2.get());
}
#endif
}
@@ -69,12 +71,12 @@ namespace gfx_test
getQueueHandleTestImpl(device, context);
}
- SLANG_UNIT_TEST(getQueueHandleD3D12)
+ SLANG_UNIT_TEST(getCmdQueueHandleD3D12)
{
return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
}
- SLANG_UNIT_TEST(getQueueHandleVulkan)
+ SLANG_UNIT_TEST(getCmdQueueHandleVulkan)
{
return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
}
diff --git a/tools/gfx-unit-test/get-texture-resource-handle-test.cpp b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
new file mode 100644
index 000000000..4883a28bd
--- /dev/null
+++ b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
@@ -0,0 +1,94 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include <d3d12.h>
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getTextureResourceHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ ITextureResource::Desc desc = {};
+ desc.type = IResource::Type::Texture2D;
+ desc.numMipLevels = 1;
+ desc.size.width = 1;
+ desc.size.height = 1;
+ desc.size.depth = 1;
+ desc.defaultState = ResourceState::UnorderedAccess;
+ desc.format = Format::RGBA_Float16;
+
+ Slang::ComPtr<ITextureResource> buffer;
+ buffer = device->createTextureResource(desc);
+
+ ITextureResource::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(buffer->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Handle = (ID3D12Resource*)handle;
+ Slang::ComPtr<IUnknown> testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<IUnknown>(testHandle1.writeRef()));
+ Slang::ComPtr<ID3D12Resource> testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface<ID3D12Resource>(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
+ }
+#endif
+ }
+
+ void getTextureResourceHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr<IDevice> device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getTextureResourceHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getTextureResourceHandleD3D12)
+ {
+ return getTextureResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getTextureResourceHandleVulkan)
+ {
+ return getTextureResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}