diff options
Diffstat (limited to 'tools/gfx-unit-test/get-buffer-resource-handle-test.cpp')
| -rw-r--r-- | tools/gfx-unit-test/get-buffer-resource-handle-test.cpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp new file mode 100644 index 000000000..35ad167f2 --- /dev/null +++ b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp @@ -0,0 +1,102 @@ +#include "tools/unit-test/slang-unit-test.h" + +#include "slang-gfx.h" +#include "gfx-test-util.h" +#include "tools/gfx-util/shader-cursor.h" +#include "source/core/slang-basic.h" + +#if SLANG_WINDOWS_FAMILY +#include <d3d12.h> +#endif + +using namespace gfx; + +namespace gfx_test +{ + void getBufferResourceHandleTestImpl(IDevice* device, UnitTestContext* context) + { + const int numberCount = 1; + float initialData[] = { 0.0f }; + IBufferResource::Desc bufferDesc = {}; + bufferDesc.sizeInBytes = numberCount * sizeof(float); + bufferDesc.format = gfx::Format::Unknown; + bufferDesc.elementSize = sizeof(float); + bufferDesc.allowedStates = ResourceStateSet( + ResourceState::ShaderResource, + ResourceState::UnorderedAccess, + ResourceState::CopyDestination, + ResourceState::CopySource); + bufferDesc.defaultState = ResourceState::UnorderedAccess; + bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read; + + ComPtr<IBufferResource> buffer; + GFX_CHECK_CALL_ABORT(device->createBufferResource( + bufferDesc, + (void*)initialData, + buffer.writeRef())); + + IBufferResource::NativeHandle handle; + GFX_CHECK_CALL_ABORT(buffer->getNativeHandle(&handle)); + if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan) + { + SLANG_CHECK(handle != NULL); + } +#if SLANG_WINDOWS_FAMILY + else + { + auto d3d12Handle = (ID3D12Resource*)handle; + Slang::ComPtr<IUnknown> testHandle1; + GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface<IUnknown>(testHandle1.writeRef())); + Slang::ComPtr<ID3D12Resource> testHandle2; + GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface<ID3D12Resource>(testHandle2.writeRef())); + SLANG_CHECK(d3d12Handle == testHandle2.get()); + } +#endif + } + + void getBufferResourceHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api) + { + if ((api & context->enabledApis) == 0) + { + SLANG_IGNORE_TEST; + } + Slang::ComPtr<IDevice> device; + IDevice::Desc deviceDesc = {}; + switch (api) + { + case Slang::RenderApiFlag::D3D11: + deviceDesc.deviceType = gfx::DeviceType::DirectX11; + break; + case Slang::RenderApiFlag::D3D12: + deviceDesc.deviceType = gfx::DeviceType::DirectX12; + break; + case Slang::RenderApiFlag::Vulkan: + deviceDesc.deviceType = gfx::DeviceType::Vulkan; + break; + default: + SLANG_IGNORE_TEST; + } + deviceDesc.slang.slangGlobalSession = context->slangGlobalSession; + const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" }; + deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths); + deviceDesc.slang.searchPaths = searchPaths; + auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef()); + if (SLANG_FAILED(createDeviceResult)) + { + SLANG_IGNORE_TEST; + } + + getBufferResourceHandleTestImpl(device, context); + } + + SLANG_UNIT_TEST(getBufferResourceHandleD3D12) + { + return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12); + } + + SLANG_UNIT_TEST(getBufferResourceHandleVulkan) + { + return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan); + } + +} |
