| Age | Commit message (Expand) | Author |
|---|---|---|
| 2021-11-15 | Add BGRA8 Unorm SRGB to the list of supported formats (#2016) | lucy96chen |
| 2021-11-12 | Add support for buffer sharing from Vulkan to CUDA (#2008) | lucy96chen |
| 2021-11-09 | Allow buffers to be shared between D3D12 and CUDA (#2005) | lucy96chen |
| 2021-10-26 | Expanded gfx::Format to include additional formats (#1982) | lucy96chen |
| 2021-10-20 | Re-enable swiftshader. (#1984) | Yong He |
| 2021-10-18 | GFX: implement mutable shader objects. (#1963) | Yong He |
| 2021-10-08 | Basic VK buffer barrier test (#1967) | Kai Yao |
| 2021-10-04 | Get native handles for TextureResource and BufferResource (#1960) | lucy96chen |
| 2021-10-01 | Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952) | lucy96chen |
| 2021-09-28 | Improvements to the unit test framework. (#1948) | Yong He |
| 2021-09-24 | Add existing device handle support unit test (#1946) | lucy96chen |
| 2021-09-24 | Move existing unit tests to a standalone dll. (#1945) | Yong He |
