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Making it easier to work with shaders
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Author
2025-07-01
Allow Link time constant array length sizing, warn on unsupported functionali...
Ellie Hermaszewska
2025-06-19
Add support for on-demand AST deserialization (#7482)
Theresa Foley
2025-05-16
Enable Windows full debug testsuite in CI (#7085)
Gangzheng Tong
2025-05-12
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-04-07
Support for Payload Access Qualifiers (#3448) (#6595)
Harsh Aggarwal (NVIDIA)
2025-03-13
test for link type layout caching (#6567)
Ellie Hermaszewska
2025-03-13
test that link time extern struct layouts are visible for nested types (#6568)
Ellie Hermaszewska
2025-03-11
Don't crash when precompiling twice (#6576)
cheneym2
2025-03-05
Support SPIR-V deferred linking option (#6500)
cheneym2
2025-02-28
Resolve 'extern' types during type layout generation if possible (#6450)
Ellie Hermaszewska
2025-02-26
Fix precompiledTargetModule tests (#6455)
cheneym2
2025-02-12
Allow LHS of `where` to be any type. (#6333)
Yong He
2024-11-13
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2024-10-04
Add interfaces for retrieving separate linkable downstream binaries (#5128)
cheneym2
2024-09-05
Initial -embed-spirv support (#4974)
cheneym2
2024-08-30
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-15
Make precompileForTargets work with Slang API (#4845)
cheneym2
2024-07-17
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-05-13
[gfx] specify resource view buffer range in bytes (#4149)
skallweitNV
2024-04-15
[GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)
Yong He
2024-04-12
Add missing astBuilder setting in `ComponentType::tryFoldIntVal`. (#3934)
Yong He
2024-03-26
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-13
Add wrapper type synthesis logic for constructors. (#3756)
Yong He
2024-03-11
Link-time specialization fixes. (#3734)
Yong He
2024-03-08
Enhance link-time type test. (#3724)
Yong He
2024-03-08
Parser and module finding logic fixes. (#3720)
Yong He
2024-03-07
Link-time constant and linkage API improvements. (#3708)
Yong He
2024-02-29
Fix various crashes when generating debug info. (#3650)
Yong He
2024-02-28
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-26
Allow default values for `extern` symbols. (#3632)
Yong He
2024-02-22
Add API for querying and reusing precompiled binary modules. (#3614)
Yong He
2024-02-20
Add wrapper type syntax for link time specialization. (#3606)
Yong He
2024-02-20
Support link time type specialization. (#3604)
Yong He
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2024-02-15
Support loading serialized modules. (#3588)
Yong He
2024-02-09
Support link-time constants. (#3564)
Yong He
2023-12-06
Support visibility control and default to `internal`. (#3380)
Yong He
2023-11-01
Parameter binding and gfx fixes. (#3302)
Yong He
2023-09-01
Fix GLSL code gen around RayQuery and HitObject types. (#3173)
Yong He
2023-04-29
vkd3d and dxvk integration (#2823)
Ellie Hermaszewska
2023-04-29
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-14
Some small fixes with Windows/DX usage (#2797)
Ellie Hermaszewska
2023-04-02
Fix several silently failing tests (#2767)
Ellie Hermaszewska
2023-01-06
Fix validation errors (and hang) in swapchain resize test (#2578)
Ellie Hermaszewska
2022-12-14
Shader cache improvements (#2564)
skallweitNV
2022-12-12
Refactor shader cache (#2558)
skallweitNV
2022-12-02
Cleanup crypto utilities (#2549)
skallweitNV
2022-11-29
FileStream-based implementation for updating cache index file (#2485)
lucy96chen
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