yum-archive/2ner
A toon shader for Unity's BIRP.
git clone https://git.yummers.dev/yum-archive/2ner
05c4ba0
master
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2ner: a toon shader
2ner is a toon shader for Unity's built in render pipeline. It is my second toon shader, replacing github.com/yum-food/Tooner.
It's a ground-up rewrite taking into account some key lessons from last time:
- Performance perfectionism really is required for realtime graphics 1.1. "You don't pay for what you don't use" must be respected!
- Tooling is absolutely required to mitigate performance creep, minimize compilation times, and reduce the risk of hitting compiler bugs. 2.1. Yes, I have hit compiler bugs!
As with Tooner, it is an all encompassing uber shader. The goal is to expose feature rich abstractions for both avatars and worlds.