yum-archive/2ner

A toon shader for Unity's BIRP.

git clone https://git.yummers.dev/yum-archive/2ner

yumAdd README2dcf391

master
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2ner: a toon shader

2ner is a toon shader for Unity's built in render pipeline. It is my second toon shader, replacing github.com/yum-food/Tooner.

It's a ground-up rewrite taking into account some key lessons from last time:

  1. Performance perfectionism really is required for realtime graphics 1.1. "You don't pay for what you don't use" must be respected!
  2. Tooling is absolutely required to mitigate performance creep, minimize compilation times, and reduce the risk of hitting compiler bugs. 2.1. Yes, I have hit compiler bugs!

As with Tooner, it is an all encompassing uber shader. The goal is to expose feature rich abstractions for both avatars and worlds.

1## 2ner: a toon shader
2
32ner is a toon shader for Unity's built in render pipeline. It is my second
4toon shader, replacing github.com/yum-food/Tooner.
5
6It's a ground-up rewrite taking into account some key lessons from last time:
7
81. Performance perfectionism really is required for realtime graphics
9   1.1. "You don't pay for what you don't use" must be respected!
102. Tooling is absolutely required to mitigate performance creep, minimize
11   compilation times, and reduce the risk of hitting compiler bugs.
12   2.1. Yes, I have hit compiler bugs!
13
14As with Tooner, it is an all encompassing uber shader. The goal is to expose
15feature rich abstractions for both avatars and worlds.
16