yum-archive/2ner
A toon shader for Unity's BIRP.
git clone https://git.yummers.dev/yum-archive/2ner
2dcf391
master
2ner: a toon shader
2ner is a toon shader for Unity's built in render pipeline. It is my second toon shader, replacing github.com/yum-food/Tooner.
It's a ground-up rewrite taking into account some key lessons from last time:
- Performance perfectionism really is required for realtime graphics 1.1. "You don't pay for what you don't use" must be respected!
- Tooling is absolutely required to mitigate performance creep, minimize compilation times, and reduce the risk of hitting compiler bugs. 2.1. Yes, I have hit compiler bugs!
As with Tooner, it is an all encompassing uber shader. The goal is to expose feature rich abstractions for both avatars and worlds.
1## 2ner: a toon shader 2 32ner is a toon shader for Unity's built in render pipeline. It is my second 4toon shader, replacing github.com/yum-food/Tooner. 5 6It's a ground-up rewrite taking into account some key lessons from last time: 7 81. Performance perfectionism really is required for realtime graphics 91.1. "You don't pay for what you don't use" must be respected! 10 2. Tooling is absolutely required to mitigate performance creep, minimize 11compilation times, and reduce the risk of hitting compiler bugs. 12 2.1. Yes, I have hit compiler bugs! 13 14As with Tooner, it is an all encompassing uber shader. The goal is to expose 15feature rich abstractions for both avatars and worlds. 16