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Making it easier to work with shaders
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render-test
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slang-support.h
Commit message (
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Author
Age
*
Remove `PipelineType` from gfx header. (#2051)
Yong He
2021-12-09
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
*
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-22
*
Simplify CommandLine by removing Escaping (#1825)
jsmall-nvidia
2021-04-29
*
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-24
*
Make gfx library visible to external user. (#1719)
Yong He
2021-02-19
*
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-26
*
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
*
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-03
*
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
*
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-04-08
*
Setup of runtime cuda device (#1162)
jsmall-nvidia
2020-01-08
*
CPU Performance/Testing improvements (#1055)
jsmall-nvidia
2019-09-16
*
CPU compute testing on non windows targets (#1045)
jsmall-nvidia
2019-09-09
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03
*
Make render-test use Slang for all shader compilation (#597)
Tim Foley
2018-06-13
*
Fixes/improvements based on feature/render-binding-resource (#511)
jsmall-nvidia
2018-04-20
*
Separation of Binding/Resource construction on Renderer interface (#508)
jsmall-nvidia
2018-04-19
*
Feature/renderer binding (#489)
jsmall-nvidia
2018-04-17
*
First pass at support for cross-compilation
Tim Foley
2017-06-13
*
Initial import of code.
Tim Foley
2017-06-09