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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-08-21 16:04:42 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-21 13:04:42 -0700 |
| commit | fcac02e405661de311b5ceebbd6d3e2c78bf8aea (patch) | |
| tree | 6e79865b39f0739d2ac9c3f91cc4129c244b6977 /tools/render-test/slang-support.h | |
| parent | 49067fd2e97b40649df3fa2ce096f78c2e45da5a (diff) | |
Vulkan update/NVAPI support (#1511)
* First pass at incorporating nvapi into test harness.
* D3d12 Atomic Float Add via NVAPI working
* Dx12 atomic float appears to work.
* Atomic float add on Dx12.
* Added atomic64 feature addition to vk.
Fix correct output for atomic-float-byte-address.slang
* Disable atomic float failing tests.
* Upgraded VK headers.
* Detect atomic float availability on VK.
* Try to get test working for in64 atomic.
* Made HLSL prelude controlled via the render-test requirements.
* Added -enable-nvapi to premake.
* Fix D3D12Renderer when NVAPI is not available.
* Small improvements to VKRenderer.
* Improve atomic documentation in target-compatibility.md.
Diffstat (limited to 'tools/render-test/slang-support.h')
| -rw-r--r-- | tools/render-test/slang-support.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/slang-support.h b/tools/render-test/slang-support.h index 99509914e..5e38c8c69 100644 --- a/tools/render-test/slang-support.h +++ b/tools/render-test/slang-support.h @@ -87,7 +87,7 @@ struct ShaderCompilerUtil static SlangResult readSource(const Slang::String& inSourcePath, List<char>& outSourceText); - static SlangResult compileProgram(SlangSession* session, const Input& input, const ShaderCompileRequest& request, Output& out); + static SlangResult compileProgram(SlangSession* session, const Options& options, const Input& input, const ShaderCompileRequest& request, Output& out); }; |
