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* Vulkan implementations for copyTexture, copyTextureToBuffer, and textureSubre...lucy96chen2022-01-19
* More fixes to GFX d3d12. (#2084)Yong He2022-01-19
* Fixes to GFX. (#2083)Yong He2022-01-19
* Fix for issue #2069 (#2082)jsmall-nvidia2022-01-18
* Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He2022-01-14
* Update build status in READMEYong He2022-01-10
* Various fixes to gfx. (#2074)Yong He2022-01-10
* Enable running tests in parallel. (#2078)Yong He2022-01-10
* Fix hexadecimal escape is string literals (#2072)JKot2022-01-10
* Test for dynamicDispatch/resource internal error (#2071)jsmall-nvidia2022-01-10
* Draw call tests for Vulkan (#2073)lucy96chen2022-01-10
* Fix random d3d12 crash related to readTextureResource(). (#2075)Yong He2022-01-08
* Fix cuda texture creation bug (#2076)Yong He2022-01-06
* gfx: Fix root shader object implementation in debug layer. (#2059)Yong He2022-01-04
* Buffer allocation backend. (#2045)ZanderMajercik2022-01-04
* Hotfix/doc typo5 (#2070)jsmall-nvidia2021-12-22
* Language experiments (#2068)jsmall-nvidia2021-12-21
* Assorted disabled tests around generics (#2062)jsmall-nvidia2021-12-21
* Hotfix/doc typos4 (#2067)jsmall-nvidia2021-12-21
* Shader playground improvements (#2066)jsmall-nvidia2021-12-20
* Hotfix/doc typos3 (#2065)jsmall-nvidia2021-12-20
* Hotfix/doc typos2 (#2064)jsmall-nvidia2021-12-20
* Hotfix/doc typos (#2063)jsmall-nvidia2021-12-20
* Cleanup refactoring work around the IR builder (#2061)Theresa Foley2021-12-17
* gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)lucy96chen2021-12-16
* Fixes to `uploadTextureData`. (#2058)Yong He2021-12-13
* gfx: Implement `setSamplePositions`. (#2056)Yong He2021-12-13
* gfx: use uint32_t in draw calls and implement current size query. (#2055)Yong He2021-12-13
* gfx: Implement remaining resource commands on D3D12. (#2054)Yong He2021-12-13
* Implement instanced and indirect draw calls (#2053)lucy96chen2021-12-09
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* gfx: Implement `claerResourceView`. (#2052)Yong He2021-12-09
* gfx Fence implementation improvements. (#2049)Yong He2021-12-08
* D3D12 and Vulkan to CUDA Texture Sharing (#2038)lucy96chen2021-12-08
* gfx: D3D12 and VK Fence implementation. (#2048)Yong He2021-12-07
* Check g++ version compatibility (#2044)jsmall-nvidia2021-12-07
* Output of IR ids as command line option (#2043)jsmall-nvidia2021-12-07
* Support array args for JSON-RPC (#2046)jsmall-nvidia2021-12-07
* Fix shader-toy example. (#2047)Yong He2021-12-06
* gfx Mutable Root shader object implementation. (#2042)Yong He2021-12-06
* Split out ExecutableLocation (#2041)jsmall-nvidia2021-12-03
* U/Int64 coverage on slang-llvm JIT (#2040)jsmall-nvidia2021-12-03
* Improvements to repro diagnostics (#2039)jsmall-nvidia2021-12-03
* Fix reinterpret lowering not done for generic functions. (#2037)Yong He2021-12-01
* Fix issue around constant folding/bool (#2036)jsmall-nvidia2021-11-30
* Auto flush for streams for stdin/out in slang-test (#2035)jsmall-nvidia2021-11-30
* Use test-server on CI (#2034)jsmall-nvidia2021-11-30
* JSON-RPC make id explicit (#2030)jsmall-nvidia2021-11-24
* Fix for slang-test memory leak (#2029)jsmall-nvidia2021-11-24
* PersistentJSONValue (#2028)jsmall-nvidia2021-11-24