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path: root/tools/render-test/render-d3d11.cpp
AgeCommit message (Expand)Author
2018-06-13Make render-test use Slang for all shader compilation (#597)Tim Foley
2018-06-05Fix atomic operations on RWBuffer (#593)Tim Foley
2018-06-011st stage renderer binding refactor (#587)jsmall-nvidia
2018-05-04Use Surface for screen capture in Renderer interface (#551)jsmall-nvidia
2018-05-03Added Surface type - as a simple value type to hold a 2d collection of pixels...jsmall-nvidia
2018-05-03Feature/vulkan first render (#545)jsmall-nvidia
2018-04-20Fixes/improvements based on feature/render-binding-resource (#511)jsmall-nvidia
2018-04-19Separation of Binding/Resource construction on Renderer interface (#508)jsmall-nvidia
2018-04-17Feature/renderer binding (#489)jsmall-nvidia
2018-04-02Feature/dx12 (#469)jsmall-nvidia
2018-03-26Fix signed/unsigned comparison warning. (#455)jsmall-nvidia
2018-03-26Renderer resource mangement for render-test (#453)jsmall-nvidia
2018-03-22Tidy up of Renderer (#452)jsmall-nvidia
2018-03-21First pass impls on ComPtr and reorganise Renderer (#450)jsmall-nvidia
2018-03-20SlangResult and small bug/typos fixes (#448)jsmall-nvidia
2018-02-02Initial work on getting render-test to support vulkan (#391)Tim Foley
2018-02-01Implement type splitting for raw buffers (#393)Tim Foley
2017-11-20fixup global generic parametersYong He
2017-11-17Add support for global generic parameters (#285)Yong He
2017-11-16Revise type legalization so it can handle constant buffers (#282)Tim Foley
2017-11-04Merge remote-tracking branch 'refs/remotes/official/master'Yong He
2017-11-04fixes x64 warningsYong He
2017-11-04merge with fixWarnings branchYong He
2017-11-04fixed all warningsYong He
2017-11-01Adding support for associated types.Yong He
2017-10-25render-test code cleanupYONGH\yongh
2017-10-25fix d3d11 usageYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh
2017-10-25finish up opengl renderer implementation for input resource binding.YONGH\yongh
2017-10-23bug fixYong He
2017-10-23test 7Yong He
2017-10-23test 6Yong He
2017-10-23test 5Yong He
2017-10-23test 4Yong He
2017-10-23try fix 3Yong He
2017-10-23try fix 2Yong He
2017-10-23testYong He
2017-10-23attempt to fixYong He
2017-10-23testYong He
2017-10-23Work in-progress: simple compute test passed. (d3d renderer)Yong He
2017-10-20work in progressYONGH\yongh
2017-10-20in-progress work: allow render-test to generate and bind various resource inp...YONGH\yongh
2017-10-19Support running and comparing execution results of compute shaders in testing...YONGH\yongh
2017-10-16Implement notion of a "container format" (#213)Tim Foley
2017-09-27First attempt at a Linux build (#193)Tim Foley
2017-09-21Use WARP for D3D rendering tests.Tim Foley