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| author | YONGH\yongh <yonghe@outlook.com> | 2017-10-20 18:24:30 -0400 |
|---|---|---|
| committer | YONGH\yongh <yonghe@outlook.com> | 2017-10-20 18:24:30 -0400 |
| commit | 0ee4d4b54732239b946bae7fde32bb21aa5a3ec3 (patch) | |
| tree | 0c5f4a7f6f43e60802d354aa98a3983994f4f4bd /tools/render-test/render-d3d11.cpp | |
| parent | 5a18dc704a2f5eecebcbdd77682a40ba8316d253 (diff) | |
in-progress work: allow render-test to generate and bind various resource inputs for running test shaders with arbitrary parameter definitions.
This commit contains the parser of the resource input definition.
Diffstat (limited to 'tools/render-test/render-d3d11.cpp')
| -rw-r--r-- | tools/render-test/render-d3d11.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp index 6e9e04a78..8915952e0 100644 --- a/tools/render-test/render-d3d11.cpp +++ b/tools/render-test/render-d3d11.cpp @@ -751,6 +751,16 @@ public: auto dxContext = dxImmediateContext; dxContext->Dispatch(x, y, z); } + + virtual BindingState * createBindingState(const ShaderInputLayout & layout) + { + return nullptr; + } + + virtual void setBindingState(BindingState * state) + { + + } }; |
