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path: root/tools/render-test/render-d3d11.cpp
AgeCommit message (Expand)Author
2017-10-25render-test code cleanupYONGH\yongh
2017-10-25fix d3d11 usageYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25testYONGH\yongh
2017-10-25add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...YONGH\yongh
2017-10-25finish up opengl renderer implementation for input resource binding.YONGH\yongh
2017-10-23bug fixYong He
2017-10-23test 7Yong He
2017-10-23test 6Yong He
2017-10-23test 5Yong He
2017-10-23test 4Yong He
2017-10-23try fix 3Yong He
2017-10-23try fix 2Yong He
2017-10-23testYong He
2017-10-23attempt to fixYong He
2017-10-23testYong He
2017-10-23Work in-progress: simple compute test passed. (d3d renderer)Yong He
2017-10-20work in progressYONGH\yongh
2017-10-20in-progress work: allow render-test to generate and bind various resource inp...YONGH\yongh
2017-10-19Support running and comparing execution results of compute shaders in testing...YONGH\yongh
2017-10-16Implement notion of a "container format" (#213)Tim Foley
2017-09-27First attempt at a Linux build (#193)Tim Foley
2017-09-21Use WARP for D3D rendering tests.Tim Foley
2017-07-06Fix many warnings-as-errors issues.Tim Foley
2017-07-06Start to support cross-compilation via "lowering" passTim Foley
2017-06-20Overhaul handling of entry points and translation units.Tim Foley
2017-06-12GLSL: get GLSL limping in `render-test`Tim Foley
2017-06-09Initial import of code.Tim Foley