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path: root/tools/render-test/options.cpp
Commit message (Expand)AuthorAge
* Adding slang-test option to ignore abort popup message (#8492)Jay Kwak2025-09-23
* Add RHI Device Caching and Test Prefix Exclusion (#8448)Gangzheng Tong2025-09-22
* render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)2025-09-02
* Add a new option "-capability" to slang-test and render-test (#7054)Jay Kwak2025-05-11
* Update spirv-tools to for SDK v2025.2 (#6893)Gangzheng Tong2025-04-25
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Show adapter info in slang-test (#6388)cheneym22025-02-19
* Enable D3D12 experimental feature to use coopvec (#6290)Jay Kwak2025-02-05
* Avoid using the backend validation when using test server (#6094)Jay Kwak2025-01-17
* Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska2024-11-05
* formatEllie Hermaszewska2024-10-29
* Add WGSL support for slang-test (#5174)Anders Leino2024-10-07
* refactor render test to use latest slang-rhi (#5119)Simon Kallweit2024-09-19
* Draft: integrate slang-rhi (#4970)Simon Kallweit2024-08-30
* Metal compute tests (#4292)skallweitNV2024-06-07
* Fix compile failures when using debug symbol. (#4069)Yong He2024-05-01
* Refactor compiler option representations. (#3598)Yong He2024-02-20
* GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska2024-02-02
* Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska2023-09-11
* SPIR-V WIP (#3064)Ellie Hermaszewska2023-08-15
* StringBuilder to lowerCamel (#2840)jsmall-nvidia2023-04-25
* Add AdapterLUID to identify GPU adapters (#2492)skallweitNV2022-11-04
* Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He2021-08-17
* Improvements in -X support (#1852)jsmall-nvidia2021-05-22
* Simplify CommandLine by removing Escaping (#1825)jsmall-nvidia2021-04-29
* Remove old code paths from render-test (#1760)Tim Foley2021-03-17
* Swapchain resize and rename to `IDevice` (#1741)Yong He2021-03-10
* Add shader object parameter binding to renderer_test. (#1622)Yong He2020-12-03
* NVAPI improvements (#1512)jsmall-nvidia2020-08-24
* Vulkan update/NVAPI support (#1511)jsmall-nvidia2020-08-21
* Initial work to support OptiX output for ray tracing shaders (#1307)Tim Foley2020-04-08
* Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia2020-03-02
* Added support for Targets to TypeTextUtil. (#1226)jsmall-nvidia2020-02-18
* CUDA/C++ backend improvements (#1198)jsmall-nvidia2020-02-04
* Feature/test for double behavior (#1186)jsmall-nvidia2020-01-29
* Setup of runtime cuda device (#1162)jsmall-nvidia2020-01-08
* Feature/source downstream compiler (#1153)jsmall-nvidia2019-12-12
* Slang compiles CUDA source via NVRTC (#1151)jsmall-nvidia2019-12-12
* Add basic support for entry points in `.slang-lib` files. (#1112)Tim Foley2019-11-06
* Simple test profiling (#1062)jsmall-nvidia2019-09-23
* Improvements to testing and ABI for CPU (#1057)jsmall-nvidia2019-09-18
* CPU ABI improvements (#1056)jsmall-nvidia2019-09-17
* CPU Performance/Testing improvements (#1055)jsmall-nvidia2019-09-16
* CPU compute testing on non windows targets (#1045)jsmall-nvidia2019-09-09
* WIP: Compute test running on CPU (#1023)jsmall-nvidia2019-08-19
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Feature/test improvements (#934)jsmall-nvidia2019-04-02
* Adapter selection for Renderer (#923)jsmall-nvidia2019-03-25
* First pass support for half on vk (#912)jsmall-nvidia2019-03-18