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authorjsmall-nvidia <jsmall@nvidia.com>2019-08-19 14:08:57 -0400
committerGitHub <noreply@github.com>2019-08-19 14:08:57 -0400
commitdc6d0417b137c8ecdcb3b99b7624358bba7fefa8 (patch)
tree326fe7f93b08431685c6b01052c2eee18168776b /tools/render-test/options.cpp
parentc4541e83b4a57d8317932bc4277ee6a2d45bb2f6 (diff)
WIP: Compute test running on CPU (#1023)
* * Simplify some of test code around CPPCompiler * Test using 'callable' with pass-through * Small cpu doc improvements * Improvements to Clang output parsing. * Remove temporary file (base filename) . * Improve handling of external errors - handle severity. * On error dumping out to 'actual' file for runCPPCompilerCompile. * Small fixes. Set the source language type correctly for pass thru. * Remove warning for test for clang backend c * Preliminary work around making render-test compute potentiall work with CPU. Made ShaderCompiler -> a stateless ShaderCompilerUtil. Means we don't require a Renderer interface to do shader compilation. * Refactor such that CPU test can take place in without Window or Renderer. * Hack to look for prelude in source file directory. Fix bug returning the SharedLibrary for HostCallable. * Compute test running on CPU. * Need the prelude currently in same directly as test. * Hack to remove warning - that then produces an error on appveyor build. Disable running render CPU test on non-windows. * Improve handling of disabling CPU tests on linux. * Added bit-cast.slang working on CPU.
Diffstat (limited to 'tools/render-test/options.cpp')
-rw-r--r--tools/render-test/options.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/render-test/options.cpp b/tools/render-test/options.cpp
index 9423b5b6e..f8c2c1d12 100644
--- a/tools/render-test/options.cpp
+++ b/tools/render-test/options.cpp
@@ -28,6 +28,7 @@ static gfx::RendererType _toRenderType(Slang::RenderApiType apiType)
case RenderApiType::D3D12: return gfx::RendererType::DirectX12;
case RenderApiType::OpenGl: return gfx::RendererType::OpenGl;
case RenderApiType::Vulkan: return gfx::RendererType::Vulkan;
+ case RenderApiType::CPU: return gfx::RendererType::CPU;
default: return gfx::RendererType::Unknown;
}
}