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authorJames Helferty (NVIDIA) <jhelferty@nvidia.com>2025-09-02 16:43:48 -0700
committerGitHub <noreply@github.com>2025-09-02 23:43:48 +0000
commitf02b08490aa905f42a8d90381db84b1f8e409c0c (patch)
treef58589b3ee4fb78ca46a68b53759159d0a217dcb /tools/render-test/options.cpp
parent21693abbd0579107e3c03d1e5090b2653722b5de (diff)
render-test: Change D3D12 default to sm_6_5 (#8320)
Changes default for render-test to sm_6_5. Since sm_6_5 is the new default, remove the -use-dxil option, add -use-dxcb option Remove -use-dxil option from all test cases. Add -use-dxcb to two tests that needed it. Fixes #7611
Diffstat (limited to 'tools/render-test/options.cpp')
-rw-r--r--tools/render-test/options.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/render-test/options.cpp b/tools/render-test/options.cpp
index e4163b312..120e03456 100644
--- a/tools/render-test/options.cpp
+++ b/tools/render-test/options.cpp
@@ -154,9 +154,9 @@ static rhi::DeviceType _toRenderType(Slang::RenderApiType apiType)
{
outOptions.shaderType = ShaderProgramType::GraphicsTaskMeshCompute;
}
- else if (argValue == "-use-dxil")
+ else if (argValue == "-use-dxbc")
{
- outOptions.useDXIL = true;
+ outOptions.useDXBC = true;
}
else if (argValue == "-skip-spirv-validation")
{