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Making it easier to work with shaders
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vk-device.cpp
Commit message (
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Author
Age
*
[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)
Yong He
2024-02-28
*
add support for shared resources on vulkan/linux (#3636)
skallweitNV
2024-02-27
*
switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)
Simon Kallweit
2024-02-26
*
derive approximate DX12 shader model in vulkan (#3596)
skallweitNV
2024-02-20
*
Refactor compiler option representations. (#3598)
Yong He
2024-02-20
*
Atomics+Wave ops intrinsics fixes. (#3542)
Yong He
2024-02-02
*
adding required extensions to gfx to enable basic vulkan printf functionality...
Nathan V. Morrical
2024-02-02
*
macos/vulkan support (#3418)
skallweitNV
2023-12-18
*
Add a tool to dump/replay compute pipeline creation from gfx. (#3275)
Yong He
2023-10-19
*
Check for extension support before enabling a feature (#3262)
Ellie Hermaszewska
2023-10-05
*
More direct-SPIRV fixes. (#3257)
Yong He
2023-10-02
*
Fix build with --enable-xlib=false (#3203)
Ellie Hermaszewska
2023-09-13
*
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-11
*
Add support for getting external semaphore handles (#3181)
skallweitNV
2023-09-06
*
nsight Aftermath crash example (#2984)
jsmall-nvidia
2023-07-18
*
MVP for higher order functions (#2849)
Ellie Hermaszewska
2023-05-11
*
gfx: fix vulkan validation errors. (#2861)
Yong He
2023-05-02
*
Dictionary using lowerCamel (#2835)
jsmall-nvidia
2023-04-25
*
Correct vulkan extension name for inline uniforms (#2822)
Ellie Hermaszewska
2023-04-21
*
Preliminary support for realtime clock (#2772)
jsmall-nvidia
2023-04-04
*
Comment call to vkCreateInstance with a potential pitfall (#2642)
Ellie Hermaszewska
2023-02-11
*
Add vulkan extensions to support DLSS (#2603)
skallweitNV
2023-01-20
*
Initial version of DeviceLimits implemented in d3d12, d3d11, vulkan and cuda ...
skallweitNV
2022-11-07
*
Add AdapterLUID to identify GPU adapters (#2492)
skallweitNV
2022-11-04
*
Various gfx fixes. (#2434)
Yong He
2022-10-05
*
Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)
Yong He
2022-09-26
*
Artifact and ICastable (#2351)
jsmall-nvidia
2022-08-10
*
Fixed incorrectly scoped variable causing crashes on certain linux toolchains...
Sai Praveen Bangaru
2022-07-12
*
Vulkan validation error fixes (#2254)
lucy96chen
2022-06-01
*
Split render-vk.h/.cpp into a set of smaller files (#2244)
lucy96chen
2022-05-26