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authorYong He <yonghe@outlook.com>2022-09-26 12:58:29 -0700
committerGitHub <noreply@github.com>2022-09-26 12:58:29 -0700
commitfcc1a0973f91f0daff9c5c2d0a00208ecb7b91c2 (patch)
tree59c4286f6e81babc97d9ea6e5a42095ff1f9c0f5 /tools/gfx/vulkan/vk-device.cpp
parent4b58c50f394ac912663d86e25e5041157fe8a001 (diff)
Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)
* Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/vulkan/vk-device.cpp')
-rw-r--r--tools/gfx/vulkan/vk-device.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/vulkan/vk-device.cpp b/tools/gfx/vulkan/vk-device.cpp
index c2d82f8a7..462c1b44c 100644
--- a/tools/gfx/vulkan/vk-device.cpp
+++ b/tools/gfx/vulkan/vk-device.cpp
@@ -662,7 +662,7 @@ SlangResult DeviceImpl::initialize(const Desc& desc)
continue;
descriptorSetAllocator.m_api = &m_api;
initDeviceResult = initVulkanInstanceAndDevice(
- desc.existingDeviceHandles.handles, ENABLE_VALIDATION_LAYER != 0);
+ desc.existingDeviceHandles.handles, ENABLE_VALIDATION_LAYER != 0 || isGfxDebugLayerEnabled());
if (initDeviceResult == SLANG_OK)
break;
}