| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Support dispatchComputeIndirect and draw(Indexed)Indirect with count buffer f... | AdamYuan | 2024-12-26 |
| * | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska | 2024-11-05 |
| * | format | Ellie Hermaszewska | 2024-10-29 |
| * | add support for callable shaders in gfx (#3460) | skallweitNV | 2024-05-27 |
| * | [gfx] specify resource view buffer range in bytes (#4149) | skallweitNV | 2024-05-13 |
| * | add missing Result to IRayTracingCommandEncoder::bindPipline (#4148) | skallweitNV | 2024-05-11 |
| * | [gfx] Cache mutable root shader object in Vulkan (#4119) | skallweitNV | 2024-05-08 |
| * | Parameter binding and gfx fixes. (#3302) | Yong He | 2023-11-01 |
| * | Add Mesh and Task shader support to GFX (#3190) | Ellie Hermaszewska | 2023-09-11 |
| * | GFX: make dispatch commands return error code. (#2625) | Yong He | 2023-02-06 |
| * | Added a second set of shaders to the ray tracing test and added another test ... | lucy96chen | 2022-06-21 |
| * | Split render-vk.h/.cpp into a set of smaller files (#2244) | lucy96chen | 2022-05-26 |
