| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Move switch statement bodies to their own lines (#5493) | Ellie Hermaszewska | 2024-11-05 |
| * | format | Ellie Hermaszewska | 2024-10-29 |
| * | [gfx] specify resource view buffer range in bytes (#4149) | skallweitNV | 2024-05-13 |
| * | [GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954) | Yong He | 2024-04-15 |
| * | Refactor compiler option representations. (#3598) | Yong He | 2024-02-20 |
| * | Parameter binding and gfx fixes. (#3302) | Yong He | 2023-11-01 |
| * | Type layouts for structured buffers with counters (#3269) | Ellie Hermaszewska | 2023-10-17 |
| * | Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252) | Yong He | 2023-10-02 |
| * | Various gfx fixes. (#2434) | Yong He | 2022-10-05 |
| * | Split render-d3d12.h/cpp into a set of smaller files (#2231) | lucy96chen | 2022-05-17 |
