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path: root/tools/gfx/d3d/d3d-util.cpp
AgeCommit message (Expand)Author
2022-01-19Fixes to GFX. (#2083)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2021-12-13gfx: Implement remaining resource commands on D3D12. (#2054)Yong He
2021-11-22gfx: Add more fixed function states and instancing draw calls. (#2023)Yong He
2021-11-18gfx: add coverage for more resource commands. (#2020)Yong He
2021-11-15Add BGRA8 Unorm SRGB to the list of supported formats (#2016)lucy96chen
2021-10-29Use detected shader model in gfx/d3d12. (#1996)Yong He
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-07-08Implement gfx inline ray tracing on D3D12. (#1902)Yong He
2021-05-21[gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He
2021-05-06Half texture support (#1836)jsmall-nvidia
2021-03-18Remove `DescriptorSet` from D3D11 and GL devices. (#1761)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2020-03-02Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia
2019-09-13Refactor render-test to make cross platform (#1053)jsmall-nvidia