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path: root/tools/gfx-unit-test
AgeCommit message (Expand)Author
2021-12-16gfx: Add tests for instanced, indexed instanced, and indirect draw calls (#2060)lucy96chen
2021-12-09Implement instanced and indirect draw calls (#2053)lucy96chen
2021-12-09Remove `PipelineType` from gfx header. (#2051)Yong He
2021-12-08D3D12 and Vulkan to CUDA Texture Sharing (#2038)lucy96chen
2021-12-07gfx: D3D12 and VK Fence implementation. (#2048)Yong He
2021-12-06gfx Mutable Root shader object implementation. (#2042)Yong He
2021-11-15Add BGRA8 Unorm SRGB to the list of supported formats (#2016)lucy96chen
2021-11-12Add support for buffer sharing from Vulkan to CUDA (#2008)lucy96chen
2021-11-09Allow buffers to be shared between D3D12 and CUDA (#2005)lucy96chen
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-10-20Re-enable swiftshader. (#1984)Yong He
2021-10-18GFX: implement mutable shader objects. (#1963)Yong He
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
2021-10-01Add getNativeHandle() to ICommandQueue and ICommandBuffer (#1952)lucy96chen
2021-09-28Improvements to the unit test framework. (#1948)Yong He
2021-09-24Add existing device handle support unit test (#1946)lucy96chen
2021-09-24Move existing unit tests to a standalone dll. (#1945)Yong He