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AgeCommit message (Expand)Author
2024-02-28[SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He
2024-02-26Allow default values for `extern` symbols. (#3632)Yong He
2024-02-22Add API for querying and reusing precompiled binary modules. (#3614)Yong He
2024-02-20Add wrapper type syntax for link time specialization. (#3606)Yong He
2024-02-20Support link time type specialization. (#3604)Yong He
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-15Support loading serialized modules. (#3588)Yong He
2024-02-09Support link-time constants. (#3564)Yong He
2023-12-06Support visibility control and default to `internal`. (#3380)Yong He
2023-11-01Parameter binding and gfx fixes. (#3302)Yong He
2023-09-01Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He
2023-04-29vkd3d and dxvk integration (#2823)Ellie Hermaszewska
2023-04-29Minor tidyings around d3d usage (#2854)Ellie Hermaszewska
2023-04-14Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska
2023-04-02Fix several silently failing tests (#2767)Ellie Hermaszewska
2023-01-06Fix validation errors (and hang) in swapchain resize test (#2578)Ellie Hermaszewska
2022-12-14Shader cache improvements (#2564)skallweitNV
2022-12-12Refactor shader cache (#2558)skallweitNV
2022-12-02Cleanup crypto utilities (#2549)skallweitNV
2022-11-29FileStream-based implementation for updating cache index file (#2485)lucy96chen
2022-11-16Squash warnings (#2515)Ellie Hermaszewska
2022-10-29Shader cache bugfixes and test additions (#2467)lucy96chen
2022-10-20Cache eviction policy test refinement (#2456)lucy96chen
2022-10-19PersistentShaderCache integration (#2453)lucy96chen
2022-10-13Add getVersionString() to IDownstreamCompiler (#2446)lucy96chen
2022-10-12Add specialization args test (#2444)lucy96chen
2022-10-12Shader caching (#2432)lucy96chen
2022-08-25Fix for Vulkan ray tracing test using a non-zero raygen shader index (#2380)lucy96chen
2022-08-20Call `gfx` in slang program. (#2370)Yong He
2022-08-16Add gfx interface definition in Slang. (#2364)Yong He
2022-07-25Split render-cuda.cpp into smaller files (#2334)lucy96chen
2022-07-12Support `class` types. (#2321)Yong He
2022-06-21Added a second set of shaders to the ray tracing test and added another test ...lucy96chen
2022-06-14Swapchain resize now draws both before and after the resize operation (#2281)lucy96chen
2022-06-07Add simple ray tracing test (#2261)lucy96chen
2022-06-02Add simple swapchain resize test (#2249)lucy96chen
2022-05-04Changed all uses of attachment (in the context of render/depth stencil target...lucy96chen
2022-04-21GFX renaming work part 2: slang-gfx.h renames (#2194)lucy96chen
2022-04-14GFX renaming work part 1 (#2183)lucy96chen
2022-04-07Texture views/shapes tests part 1 (#2179)lucy96chen
2022-03-24Separated out new texture-related structures and texture data generation from...lucy96chen
2022-03-21Add additional texture to texture copying tests (#2165)lucy96chen
2022-03-08Expose API-specific row alignment values (#2151)lucy96chen
2022-02-23gfx: d3d12 performance optimizations. (#2140)Yong He
2022-02-19Optimize d3d12 mutable shader object implementation. (#2138)Yong He
2022-02-16Various gfx fixes. (#2132)Yong He
2022-02-11gfx: Various Vulkan fixes. (#2129)Yong He
2022-02-10gfx: support d3d12 root parameters (#2122)Yong He
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-02-09Added a simple test for getFormatSupportedResourceStates() (#2118)lucy96chen