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* Fix#8086: Batch-10: Enable cuda tests (#8270)Harsh Aggarwal (NVIDIA)2025-09-03
* render-test: Change D3D12 default to sm_6_5 (#8320)James Helferty (NVIDIA)2025-09-02
* Fix#8084: Batch-8: Enable cuda tests (#8268)Harsh Aggarwal (NVIDIA)2025-08-25
* Fix#8083: Batch-7: Enable cuda tests (#8267)Harsh Aggarwal (NVIDIA)2025-08-25
* Fix#8082: Batch-6: Enable cuda tests (#8266)Harsh Aggarwal (NVIDIA)2025-08-25
* Add warning for comma operators used outside for-loops and expand expressions...Copilot2025-08-07
* Enable compute/ dir which passes (#7991)Harsh Aggarwal (NVIDIA)2025-08-05
* Lowering unsupported matrix types for GLSL/WGSL/Metal targets (#7936)venkataram-nv2025-07-30
* Fix Metal invalid as_type cast for 64-bit RWByteAddressBuffer.Store values (#...Gangzheng Tong2025-07-29
* Lower int/uint/bool matrices to arrays for SPIRV (#7687)venkataram-nv2025-07-18
* Fix CUDA issues with texture reads and surface writes (#7780)Mukund Keshava2025-07-16
* Fix IEEE 754 NaN comparisons in constant folding (#7721)Jay Kwak2025-07-11
* Emit sample index when constructing a `OpImageTexelPointer` (#7563)ArielG-NV2025-06-30
* Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)ArielG-NV2025-05-22
* Fix HLSL ByteAddressBuffer Load* parameter integer type (#7117)Darren Wihandi2025-05-16
* Add checking for hlsl register semantic. (#7118)Yong He2025-05-15
* cuda: Add more formats for texture read/write (#7012)Mukund Keshava2025-05-12
* Add a new capability hlsl_2018 that avoid using select/and/or (#7003)Jay Kwak2025-05-05
* Add subscript operator support in cuda (#6830)Mukund Keshava2025-04-30
* update slang-rhi (#6587)Simon Kallweit2025-04-24
* Add slang-test check for D3D11 double support (#6761)aidanfnv2025-04-12
* Add GetDimensions support for CUDA (#6718)Mukund Keshava2025-04-01
* Add error diagnostic vectors and matrices with disallowed element types (#6596)Anders Leino2025-03-17
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Update SPIRV-Tools and fix new validation errors. (#6511)Yong He2025-03-06
* Prepare for render test api migration (#6498)Anders Leino2025-02-28
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Use and() and or() functions for logical-AND and OR (#6310)Jay Kwak2025-02-07
* Feature/initialize list side branch (#6058)kaizhangNV2025-02-05
* Implement AnyValue marshalling for 8-bit integers (#6059)Julius Ikkala2025-01-15
* Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)Yong He2025-01-10
* Implement bitcast for 64-bit date type (#5895)kaizhangNV2024-12-17
* Support specialization constant on WGSL and Metal. (#5780)Yong He2024-12-06
* Implement explciit binding for metal and wgsl. (#5778)Yong He2024-12-06
* WGPU: Add new test and explanation for disabled test (#5731)Anders Leino2024-12-04
* Varying inputs and outputs for wgsl (#5669)Ellie Hermaszewska2024-12-02
* Don't treat StrcturedBuffer<IFoo> as a specializable param. (#5645)Yong He2024-11-22
* Add explanation for disabled WGPU tests (#5628)Anders Leino2024-11-22
* Refresh of disabled WGPU tests (#5614)Anders Leino2024-11-21
* Enable WGPU texture sampling test (#5617)Anders Leino2024-11-20
* Insert some casts for WGSL texture attribute queries (#5560)Anders Leino2024-11-14
* Various fixes to enable some WGSL graphics tests (#5548)Anders Leino2024-11-13
* Enable a bunch of WGPU tests (#5513)Anders Leino2024-11-07
* Fix WGSL parameter block binding. (#5500)Yong He2024-11-06
* [WGSL] Enable arbitrary arrays in uniform buffers. (#5497)Yong He2024-11-06
* Make various parameters and return types require specialization when targetin...Anders Leino2024-11-06
* Legalize the Entry-point for WGSL (#5498)Jay Kwak2024-11-05
* Fix system semantics of SV_GroupIndex (#5496)kaizhangNV2024-11-05
* Revert uint<->int implicit cast cost to prefer promotion to unsigned. (#5480)Yong He2024-11-02
* Enable a few more WGPU tests (#5476)Anders Leino2024-11-01