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authorvenkataram-nv <vedavamadath@nvidia.com>2025-07-18 09:38:00 -0700
committerGitHub <noreply@github.com>2025-07-18 16:38:00 +0000
commit48b6e2432ea28c06d04931fccd633e31eed6d995 (patch)
treeb976380fd3464b231275e0ae2c1c6ac8af1bb6c3 /tests/compute
parent85edfb178cd243134f4bb3d35ad71f154d76c81c (diff)
Lower int/uint/bool matrices to arrays for SPIRV (#7687)
* Add tests for expected behaviour * Allow matrix types in logical or/and * Legalize int/bool matrix types and construction with makeMatrix * Legalize uint matrices and operations * Limit testing to only SPIRV * Better tests for int and bool * Add test for uint * Remove GLSL tests * Remove old test for diagnosing int matrices * Emit SPIRV directly in tests * format code * Address PR comments * Improve testing * Address PR comments * format code * Add tests for matrix intrinsic operations * Move matrix lowering to dedicated legalization pass * Fix compiler warning * Remove signal again * Reorder matrix and vector legalization * Fix formatting * Add shift and comparison tests --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'tests/compute')
-rw-r--r--tests/compute/integer-matrix-diagnostic.slang22
1 files changed, 0 insertions, 22 deletions
diff --git a/tests/compute/integer-matrix-diagnostic.slang b/tests/compute/integer-matrix-diagnostic.slang
deleted file mode 100644
index bd69c28e4..000000000
--- a/tests/compute/integer-matrix-diagnostic.slang
+++ /dev/null
@@ -1,22 +0,0 @@
-// Check that using matrices with integer floating point type yields the correct diagnostic
-
-//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target glsl -entry computeMain -stage compute
-//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target metal -entry computeMain -stage compute
-//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target spirv -entry computeMain -stage compute
-//DIAGNOSTIC_TEST:SIMPLE(filecheck=CHECK): -target wgsl -entry computeMain -stage compute
-
-cbuffer MatrixBuffer
-{
- // CHECK: error 38202
- int4x4 iMatrix;
-}
-
-//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out, name=outputBuffer
-RWStructuredBuffer<int4> outputBuffer;
-
-[numthreads(4, 1, 1)]
-void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
-{
- uint index = dispatchThreadID.x;
- outputBuffer[index] = iMatrix[0][0];
-} \ No newline at end of file