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authoraidanfnv <aidanf@nvidia.com>2025-04-11 18:47:32 -0700
committerGitHub <noreply@github.com>2025-04-12 01:47:32 +0000
commit28006e36d92f7709f7c5ad84d50d1c5584c42508 (patch)
treedb0044d7ff68189eda7023f91ffe497221b22ba2 /tests/compute
parent6dd5bd52e3a5fb721776224e5e9a390d626faf26 (diff)
Add slang-test check for D3D11 double support (#6761)
Fixes #6171 This commit adds logic for reporting double support to the d3d11 backend, for running tests on GPUs that do not support D3D11_FEATURE_DOUBLES, and add checks for that support to tests that require the feature.
Diffstat (limited to 'tests/compute')
-rw-r--r--tests/compute/transcendental-double.slang2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/compute/transcendental-double.slang b/tests/compute/transcendental-double.slang
index 025262429..dc35eb565 100644
--- a/tests/compute/transcendental-double.slang
+++ b/tests/compute/transcendental-double.slang
@@ -1,6 +1,6 @@
//TEST(compute):COMPARE_COMPUTE:-cuda -output-using-type -shaderobj
//TEST(compute):COMPARE_COMPUTE:-cpu -output-using-type -shaderobj
-//TEST(compute):COMPARE_COMPUTE: -output-using-type -shaderobj
+//TEST(compute):COMPARE_COMPUTE: -output-using-type -shaderobj -render-feature double
// Cos values are all 0 on D3d12(!)
//DISABLE_TEST(compute):COMPARE_COMPUTE: -dx12 -output-using-type -shaderobj