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* WGSL emitter: Specify private address space for global non-handle variable de...Anders Leino2024-10-08
* Add WGSL support for slang-test (#5174)Anders Leino2024-10-07
* Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)Yong He2024-09-05
* Draft: integrate slang-rhi (#4970)Simon Kallweit2024-08-30
* Do not zero-initialize groupshared and rayquery variables (#4838)ArielG-NV2024-08-14
* Issue/legalize resource (#4769)kaizhangNV2024-08-14
* Support an Upper-case variant of [NumThreads] and [Shader] (#4780)Jay Kwak2024-08-06
* Support parameter block in metal shader objects. (#4671)Yong He2024-07-19
* Allow CPP/CUDA/Metal to lower/legalize buffer-elements to support column_majo...ArielG-NV2024-07-18
* Warnings for uninitialized fields in constructors (#4680)venkataram-nv2024-07-18
* Warnings function parameters (#4626)venkataram-nv2024-07-16
* Fix issue with synthesized `__init` methods not getting added to witness tabl...Sai Praveen Bangaru2024-07-16
* use `nullptr' for IRStructKey with `IRDerivativeMemberDecoration` (#4623)ArielG-NV2024-07-12
* Fix lowering of associated types and synthesis of dispatch functions. (#4568)Sai Praveen Bangaru2024-07-10
* Implement non member function atomic texture support (#4544)ArielG-NV2024-07-10
* Fixes to Metal Input parameters and Output value input/output semantics (#4536)ArielG-NV2024-07-10
* correctly setting launch parameters should fix the test (#4551)ArielG-NV2024-07-07
* Fix the type error in kIROp_RWStructuredBufferLoad (#4523)kaizhangNV2024-07-01
* Fix Texture2DMSArray (#4485)Jay Kwak2024-06-26
* Expand upon existing `ImageSubscript` support (Metal, GLSL, SPIRV) (#4408)ArielG-NV2024-06-26
* Support atomic intrinsics for Metal (#4473)Jay Kwak2024-06-25
* [Metal] Fix global constant array emit. (#4392)Yong He2024-06-14
* Implement for metal `SV_GroupIndex` (#4385)ArielG-NV2024-06-13
* Metal: misc fixes and enable more tests. (#4374)Yong He2024-06-13
* Enable full test on macos. (#4327)Yong He2024-06-12
* Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV2024-06-12
* [gfx] Metal texture fixes (#4331)skallweitNV2024-06-11
* enable more metal tests (#4326)skallweitNV2024-06-10
* Metal compute tests (#4292)skallweitNV2024-06-07
* Add LoadAligned and StoreAligned methods to ByteAddressBuffers (#4066)Sriram Murali2024-05-13
* Handle case where types can be used as their own `Differential` type. (#4057)Sai Praveen Bangaru2024-05-02
* Generate vectorized version of byteaddress load/store methods (#4036)Sriram Murali2024-04-30
* Switch to direct-to-spirv backend as default. (#4002)Yong He2024-04-23
* Enable NonUniformResourceIndex support for glsl, hlsl and spirv (#3899)sriramm-nv2024-04-19
* Fix the cuda left-hand swizzle issue (#3538) (#3691)kaizhangNV2024-03-06
* Implement short-circuit logic operator (#3635)kaizhangNV2024-03-04
* Refactor compiler option representations. (#3598)Yong He2024-02-20
* [SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He2024-01-24
* Fix incorrect behavior of operator% (#3470)Jay Kwak2024-01-23
* Add test for glsl groupshared init (#3433)Ellie Hermaszewska2024-01-05
* WIP: CMake (#3326)Ellie Hermaszewska2023-12-08
* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Various SPIRV fixes. (#3231)Yong He2023-09-27
* Added `[AutoPyBindCUDA]` for automatic kernel binding + `[PyExport]` for expo...Sai Praveen Bangaru2023-09-19
* SPIR-V image operations (#3163)Ellie Hermaszewska2023-09-05
* Lower all ByteAddressBuffer uses for SPIRV. (#3143)Yong He2023-08-23
* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
* Fix bug with overload resolution under nested generics (#3107)Sai Praveen Bangaru2023-08-15
* SPIR-V WIP (#3064)Ellie Hermaszewska2023-08-15