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authorYong He <yonghe@outlook.com>2023-11-16 14:32:33 -0800
committerGitHub <noreply@github.com>2023-11-16 14:32:33 -0800
commit4c78efd0c34442866f20e9d00bbb6908115c9a01 (patch)
tree03ca8584847f0937a926f6b27386dcd982ed7780 /tests/compute
parent12f7237e4060388494c549623f4a640327b7ca08 (diff)
Unify stdlib `Texture` types into one generic type. (#3327)
* Unify Texture types in stdlib into 1 generic type. * Fixes. * Fix. * Fixes. * Fix reflection. * Fix binding reflection. * Add gather intrinsics. * Fix gather intrinsics. * Fix texture type toText. * Fix intrinsic. * fix cuda intrinsic. * Fix project files. * cleanup. * Fix. * Fix. * Fix sampler feedback test. * Fix getDimension intrinsics. * Fix spirv sample image intrinsics. * Fix test. * Fix GLSL intrinsic. * Cleanup. --------- Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/compute')
-rw-r--r--tests/compute/half-texture.slang5
-rw-r--r--tests/compute/half-texture.slang.glsl26
2 files changed, 14 insertions, 17 deletions
diff --git a/tests/compute/half-texture.slang b/tests/compute/half-texture.slang
index 6f131c568..c87f4359c 100644
--- a/tests/compute/half-texture.slang
+++ b/tests/compute/half-texture.slang
@@ -29,8 +29,7 @@ void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
half h = halfTexture[pos2];
half2 h2 = halfTexture2[pos2];
half4 h4 = halfTexture4[pos2];
-#endif
-
+#endif
// Store a results
halfTexture[pos] = h2.x + h2.y;
halfTexture2[pos] = h4.xy;
@@ -38,4 +37,4 @@ void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
int index = pos.x + pos.y * 4;
outputBuffer[index] = index;
-} \ No newline at end of file
+}
diff --git a/tests/compute/half-texture.slang.glsl b/tests/compute/half-texture.slang.glsl
index 16ff4d6e1..5e273234d 100644
--- a/tests/compute/half-texture.slang.glsl
+++ b/tests/compute/half-texture.slang.glsl
@@ -26,25 +26,23 @@ void main()
{
ivec2 pos_0 = ivec2(gl_GlobalInvocationID.xy);
- int _S2 = pos_0.y;
+ int _S1 = pos_0.y;
- int _S3 = pos_0.x;
+ int _S2 = pos_0.x;
- uvec2 _S4 = uvec2(ivec2(3 - _S2, 3 - _S3));
+ ivec2 _S3 = ivec2(uvec2(ivec2(3 - _S1, 3 - _S2)));
- float16_t h_0 = (float16_t(imageLoad((halfTexture_0), ivec2((_S4))).x));
- f16vec2 h2_0 = (f16vec2(imageLoad((halfTexture2_0), ivec2((_S4))).xy));
- f16vec4 h4_0 = (f16vec4(imageLoad((halfTexture4_0), ivec2((_S4)))));
+ float16_t _S4 = (float16_t(imageLoad((halfTexture_0), (_S3)).x));
+ f16vec2 _S5 = (f16vec2(imageLoad((halfTexture2_0), (_S3)).xy));
+ f16vec4 _S6 = (f16vec4(imageLoad((halfTexture4_0), (_S3))));
+ ivec2 _S7 = ivec2(uvec2(pos_0));
+ imageStore((halfTexture_0), (_S7), f16vec4(_S5.x + _S5.y, float16_t(0), float16_t(0), float16_t(0)));
+ imageStore((halfTexture2_0), (_S7), f16vec4(_S6.xy, float16_t(0), float16_t(0)));
+ imageStore((halfTexture4_0), (_S7), f16vec4(_S5, _S4, _S4));
- uvec2 _S5 = uvec2(pos_0);
-
- imageStore((halfTexture_0), ivec2((_S5)), f16vec4(h2_0.x + h2_0.y, float16_t(0), float16_t(0), float16_t(0)));
- imageStore((halfTexture2_0), ivec2((_S5)), f16vec4(h4_0.xy, float16_t(0), float16_t(0)));
- imageStore((halfTexture4_0), ivec2((_S5)), f16vec4(h2_0, h_0, h_0));
-
- int index_0 = _S3 + _S2 * 4;
- ((outputBuffer_0)._data[(uint(index_0))]) = index_0;
+ int index_0 = _S2 + _S1 * 4;
+ outputBuffer_0._data[uint(index_0)] = index_0;
return;
}