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* Inline all RayQuery/HitObject typed functions when targeting GLSL. (#3172)Yong He2023-08-31
* Retain int casts when unifying generic params (#3145)Ellie Hermaszewska2023-08-23
* Add test case for RayQuery parameter. (#3140)Yong He2023-08-22
* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
* SPIRV: debug source and debug line. (#3109)Yong He2023-08-15
* Fix a bug that warning 39001 can't be fully disabled. (#3112)Yong He2023-08-16
* Fix ByteAddressBuffer array legalization. (#3106)Yong He2023-08-15
* SPIR-V WIP (#3064)Ellie Hermaszewska2023-08-15
* Update target-deps.json (#3103)Yong He2023-08-14
* Make sure glsl source in spirv is included when compiling with -g3 (#3099)Yong He2023-08-11
* Fix `Texture2D.Load()` with offset. (#3094)Yong He2023-08-10
* Allow member lookup through modified type. (#3091)Yong He2023-08-10
* Support implciit casted swizzled lvalue. (#3077)Yong He2023-08-09
* Various fixes in GLSL emit. (#3074)Yong He2023-08-09
* Add warning on mutation of function parameter (#3067)Theresa Foley2023-08-07
* Fix push constant on global variables. (#3034)Yong He2023-07-27
* Fix -fvk-u-shift not applying to global constant buffer. (#3033)Yong He2023-07-27
* Fix scalar swizzle causes invalid glsl output. (#3028)Yong He2023-07-26
* Fix for vk-shift-* GLSL emit issue (#3004)jsmall-nvidia2023-07-20
* Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)Yong He2023-07-10
* Fix erroneous error claiming variable is being used before its declaration (#...Ellie Hermaszewska2023-07-06
* Disable l-value coercion for ref types (#2960)jsmall-nvidia2023-07-05
* Fix for operator assignment issue (#2951)jsmall-nvidia2023-06-30
* Small fixes to GLSL-legalize and func-property prop. (#2950)Yong He2023-06-29
* Fix parameter block loads in GLSL emit. (#2946)Yong He2023-06-28
* Support for infinite literal of from 34.2432#INF (#2944)jsmall-nvidia2023-06-27
* Fix DCE on mutable calls in a loop. (#2943)Yong He2023-06-26
* Handling SV_ClipDistance system semantic on GLSL/VK (#2942)jsmall-nvidia2023-06-26
* Multiple cast issue fix (#2940)jsmall-nvidia2023-06-26
* Allow multiple attributes to not require separating comma (#2939)jsmall-nvidia2023-06-22
* [branch] and [flatten] support (#2928)jsmall-nvidia2023-06-22
* Fix for generic with scope issue (#2925)jsmall-nvidia2023-06-20
* Disallow duplicate enumerator names in the same enum (#2904)Ellie Hermaszewska2023-05-30
* Various dxc/fxc compatibility fixes. (#2863)Yong He2023-05-02
* Fix scalar swizzle write. (#2801)Yong He2023-04-13
* Add inherit interface test. (#2800)Yong He2023-04-13
* Implement FileCheck tests for several test commands (#2747)Ellie Hermaszewska2023-04-11
* Emit simpler vector element access code. (#2770)Yong He2023-04-03
* Fix several silently failing tests (#2767)Ellie Hermaszewska2023-04-02
* Upgrade `slang-llvm` (#2741)jsmall-nvidia2023-03-27
* Apply IR simplifcation immediately after specialization to avoid duplicates. ...Yong He2023-03-27
* Fix optimization pass not converging. (#2725)Yong He2023-03-23
* Fix scope fixing for address insts. (#2724)Yong He2023-03-23
* Type legalization and autodiff bug fixes. (#2722)Yong He2023-03-22
* Fix IntVal type check. (#2718)Yong He2023-03-21
* Fix name mangling of `FuncCallIntVal` in func signatures. (#2709)Yong He2023-03-16
* Detect and deduplicate read-only resource access. (#2680)Yong He2023-02-27
* More control flow simplifications. (#2673)Yong He2023-02-24
* Overhaul global inst deduplication and cpp/cuda backend. (#2654)Yong He2023-02-16
* Take into account existing initializer list type when performing coercions (#...Ellie Hermaszewska2023-02-11