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Making it easier to work with shaders
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type-layout.cpp
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2017-11-06
Parameter blocks (#245)
Tim Foley
2017-11-04
fixed all warnings
Yong He
2017-11-04
fix all unreachable code warnings
Yong He
2017-11-01
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-10-16
Implement notion of a "container format" (#213)
Tim Foley
2017-10-13
Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-09-27
First attempt at a Linux build (#193)
Tim Foley
2017-09-14
IR: handle control flow constructs (#186)
Tim Foley
2017-09-12
Get IR working for `AdaptiveTessellationCS40/Render` test
Tim Foley
2017-08-09
Major naming overhaul:
Tim Foley
2017-07-19
Try to improve handling of failures during compilation
Tim Foley
2017-07-17
Handle `Buffer` types more like textures
Tim Foley
2017-07-14
Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-13
An array of resources in Vulkan only consumes one binding
Tim Foley
2017-07-10
Try to be more robust against un-checked types during lowering, etc.
Tim Foley
2017-07-09
Pick layout rules based on target languge, not source.
Tim Foley
2017-07-07
Fix support for `std430` layout
Tim Foley
2017-07-07
Fix alignment computation for `std140` uniforms
Tim Foley
2017-07-06
Fix many warnings-as-errors issues.
Tim Foley
2017-06-28
Store integer literals at high precision in AST
Tim Foley
2017-06-26
Include imported code when generating reflection data
Tim Foley
2017-06-15
Replace `DeclRef` approach
Tim Foley
2017-06-15
Rename `Slang::Compiler` -> `Slang`
Tim Foley
2017-06-09
Initial import of code.
Tim Foley