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authorTim Foley <tfoleyNV@users.noreply.github.com>2017-11-01 08:30:45 -0700
committerGitHub <noreply@github.com>2017-11-01 08:30:45 -0700
commitec41631032b65973e8f92348e0a86bb9924ef981 (patch)
treee047fec206bb9fc3ed6303c6963b9e7207097d3a /source/slang/type-layout.cpp
parente2b473060133ae25a0be92fcfe80c5c7e51fa10a (diff)
Allow use of dxc compiler for DXIL generation (#241)
- Add shader model 6.0, 6.1, and 6.2 targets - Add DXIL and DXIL assembly as output formats - Add header for DXC API to `external/` - Add `dxc-support.cpp` that wraps usage of the API - Add `-pass-through dxc` option, equivalent to what we have for `fxc` Notes: * This does *not* include any logic to add `dxcompiler.dll` to our build process; that is way out of scope for the build complexity I'm ready to deal with * For right now, the use of `dxcompiler.dll` is hard-coded, and it must be discoverable in the current executable's search path; options to customize can come later * The `-pass-through` option is kind of silly because the code doesn't actually pay attention to the value (just whether it is set). If you set it to `fxc` but ask for DXIL, we pass through `dxc` anyway.
Diffstat (limited to 'source/slang/type-layout.cpp')
-rw-r--r--source/slang/type-layout.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/slang/type-layout.cpp b/source/slang/type-layout.cpp
index 19b9a435e..0825da6b4 100644
--- a/source/slang/type-layout.cpp
+++ b/source/slang/type-layout.cpp
@@ -621,6 +621,8 @@ LayoutRulesFamilyImpl* GetLayoutRulesFamilyImpl(CodeGenTarget target)
case CodeGenTarget::HLSL:
case CodeGenTarget::DXBytecode:
case CodeGenTarget::DXBytecodeAssembly:
+ case CodeGenTarget::DXIL:
+ case CodeGenTarget::DXILAssembly:
return &kHLSLLayoutRulesFamilyImpl;
case CodeGenTarget::GLSL: