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Making it easier to work with shaders
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type-layout.cpp
Commit message (
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Author
Age
*
Use slang- prefix on slang compiler and core source (#973)
jsmall-nvidia
2019-05-31
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WIP: Support for other source target language (#971)
jsmall-nvidia
2019-05-31
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Basic layout and reflection for specialized types (#970)
Tim Foley
2019-05-22
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String/List closer to conventions, and use Index type (#959)
jsmall-nvidia
2019-04-29
*
Add the missing case for `AssocTypeDecl` in varying parameters' layout genera...
Yong He
2019-04-16
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Allow plugging in types with resources for interface parameters (#913)
Tim Foley
2019-03-26
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Improve support for interfaces as shader parameters (#886)
Tim Foley
2019-03-08
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A small refactor to how implicit constant buffers are getting created. (#871)
Tim Foley
2019-03-01
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Simplify type layout (#867)
Tim Foley
2019-02-27
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First steps toward supporting interface-type parameters on shaders (#852)
Tim Foley
2019-02-19
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Split front- and back-ends (#846)
Tim Foley
2019-02-15
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Feature/casting tidyup (#822)
jsmall-nvidia
2019-02-04
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Feature/as refactor (#817)
jsmall-nvidia
2019-01-31
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Initial support for dynamic dispatch using "tagged union" types (#772)
Tim Foley
2019-01-16
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Fix some subtle bugs in D3D constant buffer layout (#771)
Tim Foley
2019-01-11
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Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
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Change how buffers are emitted (#741)
Tim Foley
2018-12-07
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Add support for Vulkan raytraicng "shader record" (#735)
Tim Foley
2018-11-30
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Allow parameter blocks to be explicitly bound to spaces (#736)
Tim Foley
2018-11-30
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Use register spaces by default for D3D12 targets (#734)
Tim Foley
2018-11-30
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Add support for unbounded arrays as shader parameters (#725)
Tim Foley
2018-11-21
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Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
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Support cross-compilation of ray tracing shaders to Vulkan (#663)
Tim Foley
2018-10-04
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Improve support for non-32-bit types. (#643)
Tim Foley
2018-09-20
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Add support for more RasterizerOrdered types (#628)
Tim Foley
2018-08-21
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Add options to control matrix layout rules (#583)
Tim Foley
2018-05-31
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Fix bug around arrays of structs of resources (#352)
Tim Foley
2018-01-03
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More fixups for Vulkan parameter block bindings (#309)
Tim Foley
2017-12-14
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Fix parameter block binding for Vulkan (#308)
Tim Foley
2017-12-13
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Add support for global generic parameters (#285)
Yong He
2017-11-17
*
Parameter block work (#276)
Tim Foley
2017-11-13
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Parameter blocks (#245)
Tim Foley
2017-11-06
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fixed all warnings
Yong He
2017-11-04
*
fix all unreachable code warnings
Yong He
2017-11-04
*
Allow use of dxc compiler for DXIL generation (#241)
Tim Foley
2017-11-01
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Implement notion of a "container format" (#213)
Tim Foley
2017-10-16
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Get rid of the `-slang-ir-asm` target (#212)
Tim Foley
2017-10-13
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First attempt at a Linux build (#193)
Tim Foley
2017-09-27
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IR: handle control flow constructs (#186)
Tim Foley
2017-09-14
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Get IR working for `AdaptiveTessellationCS40/Render` test
Tim Foley
2017-09-12
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Major naming overhaul:
Tim Foley
2017-08-09
*
Try to improve handling of failures during compilation
Tim Foley
2017-07-19
*
Handle `Buffer` types more like textures
Tim Foley
2017-07-17
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Adjust type layout when parameter block constains member using the same resource
Tim Foley
2017-07-14
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Don't assign a `binding` to a `push_constant` buffer
Tim Foley
2017-07-14
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An array of resources in Vulkan only consumes one binding
Tim Foley
2017-07-13
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Try to be more robust against un-checked types during lowering, etc.
Tim Foley
2017-07-10
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Pick layout rules based on target languge, not source.
Tim Foley
2017-07-09
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Fix support for `std430` layout
Tim Foley
2017-07-07
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Fix alignment computation for `std140` uniforms
Tim Foley
2017-07-07
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